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Chapter 194: The Wolf Team should not be cowardly and not jump

Chapter 194: The Wolf Team should not be cowardly and not jump
“I didn’t expect it to be this board.”

Gu Feng was a little surprised.

Animal Dreams boards are different from regular boards.

This board has no seers, no witches, no hunters, and no guards.

Let’s just say that the characters that appear on this board are all animals.

And their skills are very fancy.

First, the bear.

The so-called bear is actually a bear tamer.
It does not have the ability to actively check people, but it has the ability to passively check people.

If there are wolves on either side of the bear, the system will tell everyone present that the bear roared last night.

If there are no wolves on either side of the bear and both are good guys, the system will say that the bear did not roar last night.

There is another point to note.

If the bear is banished, the system will also declare the bear not roaring.

Although the bear cannot actively check the people it wants to check like the prophet, its advantage is that it can check two people at a time.

Especially when the bear does not roar, it can directly recognize that the people on its left and right are good people, which greatly compresses the wolf team's living space.

But everything has two sides.

Although the bear can verify two people at a time, its verification of people is uncertain, which is mainly reflected in two aspects.

One is that it is not possible to specify inspection targets, which greatly weakens the role of the bear.

For example, it can check two people on the first night, but it may not be able to check anyone on the second night. As long as the people on both sides of the bear do not leave, it will be useless.

The second is that the system announces that the bear has roared, and the good guys don’t know which of the two people next to it is a wolf, or if they are both wolves.

This makes the situation very complicated.

To put it bluntly, even if the wolves don't jump out, when the bear roars, the good guys may not be able to fight against the wolves.

Moreover, the wolves always hold the initiative. If they really can't fight hard in speaking, they can still dodge the push, and at the same time forcefully resist the good man next to the bear.

So, it depends on how good people can adapt to the changing circumstances.

Do you believe or not believe a person who performs shamanic dance around a bear?
If you don't believe it, what if he is really a god? If you give him away as a wolf, wouldn't that be awkward?
But if I believe it, what if he is a wolf?
True and false, real and fake, it all depends on people's judgment and on-the-spot performance.

This is the case when the Wolves do not try to steal the show. If they do, things will be even more complicated.

After talking about the bear, let’s talk about the second new character that appears on this board, the clergy white cat.

The white cat's skills are very powerful.

No matter what the reason for being eliminated, whether being stabbed or exiled, you will turn over and survive to the next round.

In other words, the white cat can live one more round before dying, buying one more round for the good guys.

for example.

Suppose there is only one white cat left on the field. The wolf knife falls on the white cat at night. When it wakes up the next day, it will flip over, but will not die directly.

As long as the good guys can drive all the wolves out during the day, they will still be the winners.

Therefore, the white cat must try to stay hidden as much as possible, and only by staying hidden until the end can he play his greatest value and role.

If the card is flipped on the first or second day, then the White Cat’s skill feature of having an extra round will be wasted.

The third new character is the Pufferfish, a clergyman of the good camp, whose skills are even more powerful.

After the exile vote, the Pufferfish can choose to use its skill to take away all those who voted for it in this exile vote.

This skill is indiscriminate. No matter whether you are a good guy or a wolf, as long as you throw the pufferfish, it can activate the skill and take everyone away.

This skill is very deterrent to wolves. At least they dare not vote en masse. Based on this, if someone deliberately abstains from voting or votes for an alien in the game, the identity of that person is very questionable.

However, this skill can only be used once, so it must be used carefully, reasonably and skillfully to maximize the effect of this identity card.

For example, the pufferfish can deliberately make the chatterbox more explosive so that the werewolves can come to join him. I won't say more than that. As long as he can trick two wolves into joining him, that's enough.

But then again, if we deliberately make the conversation more explosive, what if the wolf doesn't fall for it and the good guys foolishly fall for it?

So, there is a limit here.

It is very difficult to strike a balance between making the good guys vote less for you and making the wolves vote more for you.

Oh, by the way, there is one thing that must be mentioned. If everyone on the field votes for the puffer, and he uses his skills to take away all the good guys and wolves, then the wolf will win this round.

Hurting the enemy by 800 and losing one thousand of your own, this is the pufferfish.

The skill is powerful, but it is also a double-edged sword. If not used properly, it will be a huge pitfall, worse than any magic card.

Even the witch who is known as the Wolf Team's Grand Mage is nothing compared to the Pufferfish.

After all, the witch can only kill one good guy, but the pufferfish can wipe out the entire good camp.

Pufferfish also has a hidden skill.

If it gets stabbed at night, it will flip over when it wakes up the next day, and the skills of the Heavenly Wolf Beauty will be invalid.

To put it simply, after the puffer fish is stabbed, if the wolf beauty is pushed out during the next day, the target it seduced last night will not die with her.

In this way, the deterrent effect of Wolf Beauty on the good guys is greatly limited. As long as the pufferfish is turned over by the knife, the good guys can openly send out Wolf Beauty on the same day or try to send out Wolf Beauty.

Therefore, pufferfish can be regarded as the nemesis of Wolf Beauty. If good people can make good use of it, the threat posed by Wolf Beauty will not be very great.

The fourth new character is also a priest in the good camp, named Zihu.

Starting from the second night, the fox cub can charm one player.

If the opponent is a werewolf, the wolf team will not be able to kill anyone that night, and Christmas Eve will appear.

If the other person is a good person, nothing will happen.

But one thing must be noted, if the fox cub seduces the wolf beauty, not only will the wolf be unable to kill people that night, even the wolf beauty will be unable to attack people.

Based on the skill characteristics of the fox, it can be used as a half prophet. Give it the police badge and let it charm people at night.

If Christmas Eve occurs, the person being enchanted is most likely a wolf.

If it wasn't Christmas Eve, the person being bewitched must be a good person.

Why do we say "high probability" at the beginning and "certainty" at the end?

The reason is that the Wolves can completely choose the identity of the person who was bewitched by the fox.

Therefore, it cannot be said that there was Christmas Eve, that person was the wolf, maybe it was Christmas Eve that the Wolves made up.

Of course.

This involves the issue of routine, so I won’t go into details here.

The fifth new character is the alpaca, who is actually just a civilian. There is nothing much to talk about.

For the Animal Dream board, the victory condition is still to kill the edge.

The goal of the wolf team is to kill all the priests or four alpacas.

The goal of the good guys is to drive out all the werewolves.

Judging from the configuration of this board, it is obvious that the good guys are stronger.

Although the Wolf Team has Wolf Beauty, and Wolf Beauty is also a very strong character, both Pufferfish and Fox can restrain her skills, so Wolf Beauty is in a difficult situation and has difficulty performing.

What's more, both the bear and the fox cub have the ability to detect people. As long as the good guys make good use of it, not to mention 100%, even if they can only utilize 70% or 80%, the wolf team will have almost no room for survival.

If both sides are equal in strength, the winning rate of the good guys and the wolves is about 60:40, with the good guys winning 60% and the wolves winning 40%.

Although the good guys theoretically have a higher chance of winning, in the actual game it still depends on each person's on-the-spot performance, their own strength, and various possible situations.

This is the charm of Werewolf. Theory is always theory and cannot represent the final result.

[All players please check their identity cards]

The system's prompt sounded in everyone's ears, and Gu Feng immediately turned his gaze to the screen in front of him.

Immediately.

Two large golden characters came into his sight.

Pufferfish!

Gu Feng raised his eyebrows. He was very satisfied with the card.

It seems that in this game, we have to find a way to trick the werewolf into coming out with him, otherwise, his skills will not be able to be used, and he will just be occupying the identity of a god.

The same goes for white cats.

Other god cards can jump out early, but the white cat must hide until the end to make use of his skill characteristics for one more round.

To be honest, this card fits Gu Feng's personality and playing style very well. He is a cunning old man with a patient temper and is very timid.

The pufferfish is suitable for people with hot temper and aggressive playing style.

Of course, an aggressive playing style and a hot temper do not mean being brainless. If you play pufferfish without thinking, the whole good team will be in trouble.

Thinking in his mind, Gu Feng looked at his seat number again.

7 number.

Being next to 6 and 8, it should be a good sign.

[All players please confirm their identity cards]

[Please close your eyes when it gets dark]

Although there is no witch in this board, the first night must be Christmas Eve, because wolves cannot kill people on the first night.

Zihu couldn't use skills on the first night either.

Bears cannot actively test people.

Neither white cats nor pufferfish are nocturnal.

Therefore, the night operation on the first night was just a formality.

soon.

The night operation was over.

It was really fast, less than three minutes in total. On other boards, it takes at least five to eight minutes at night, and sometimes even more than ten minutes.

The three-minute night action is definitely the shortest among all the boards, no doubt about it.

If the system had not given the Wolves two minutes of free communication time at night, the night operation would probably have been over in less than a minute.

After dawn, it is not the time to call the police.

Before calling the police, the system will also announce whether the bear roared last night.

If there is, it means there is a wolf next to the bear.

If not, then there are two gold water.

The Wolves will definitely make a rough estimate of where the bear is based on the information given by the system.

As for good people, they naturally hope that the bear does not roar.

In this case, it is equivalent to identifying two good people in one night, and it will be relatively easy to find the wolf.

And if the bear doesn't roar and the wolves jump, the good guys don't have to think too much. Otherwise, it will be a headache.

For a moment, both the wolf and the good guy held their breath, quietly waiting for the system to report information.

[The bear roared last night]

Listening to the system's beep, the good guy suddenly frowned. This was not good news.

But the wolf is very happy. If the bear does not roar, they will feel uncomfortable. But if the bear roars, although the wolf will be exposed next to the bear, the situation on the field will become very complicated.

They can jump hard and find ways to resist pushing bears.

You don't have to jump back to retreat, just resist the good guy next to the push bear.

Unless there are wolves on both sides of the bear, that's another story.

[Players who want to call the police please light up to signal]

After announcing that the bear was roaring, the system's beep sounded again.

Gu Feng did not hesitate at all and chose to go to the police as usual.

It didn't take long for the police report to come out.

【本局上警的有2号、3号、4号、5号、6号、7号、8号、9号、10号、11号、12号,共十一位玩家,随机从12号玩家开始顺序发言】

Eleven people were reported to the police.

The good guys' hearts slowed down, and fortunately Player No. 1 stayed under the police, otherwise, he would have lost the police badge in this game.

Gu Feng was also secretly glad in his heart. Although such situations were rare, they would occur from time to time.

As a good person, he certainly does not want to see twelve people reported to the police at the same time and lose his police badge, but the wolf is very happy to see twelve people reported to the police at the same time. In this way, the good person not only loses his police badge, but also loses a round of speeches on police duty.

Then their Wolves had a great start, almost like they had killed the Witch on the first night.

To be honest, for good people, the police badge is secondary. What matters most is the words spoken by the police officers, which are too important.

It is for this reason that the good guys should thank Player 1 for not choosing to go to the police.

Even if 1 is a wolf, he has helped the good people a lot.

This round of speeches by the police is more important than the police badge.

[Player No. 12 please speak]

"I don't know if I'm lucky or not. With so many people calling the police, it's my turn to be the first to speak."

"Although I can't figure out the logic at the moment, I still want to say a few words. Otherwise, I will call the police in vain."

"What do you say about this board? I haven't played much, and I know relatively few routines. But based on my understanding of the bear trainer, oh no, it's the bear. If the bear roars, the wolves can choose not to jump."

"Anyway, the bear didn't really test the person. He just knew that there was a wolf around him, but he couldn't tell who the wolf was."

"And the wolf can take advantage of this and find a way to resist pushing the good guy next to the bear. In this way, it doesn't matter if he doesn't jump."

"If you have to jump, you have to sell another wolf. I don't think it's cost-effective."

"Unless the wolf next to the bear comes out and jumps fiercely, but in this case, isn't it equivalent to jumping on the spot? Instead of that, it is better to PK with that good guy."

"Of course, this is a situation where the wolf takes off from behind. If the wolf can get to the position of the bear and jump first, there will be great potential."

"What I want to say is that since the bear roared in this game, the Wolves may not jump."

"Only if the bear doesn't roar, the wolves will definitely jump. If they don't jump, they will have no room to survive."

"Just imagine, Xiong plus the good people on his left and right, this is the three good people pit. Once the outside position is confirmed, Zihu's skills can be tested. In this way, what else can the Wolves do? ?Can’t play at all.”

"So, if the bear doesn't roar, there will definitely be a jump on the field. If the bear roars, I think there may be no jump in this game. We just need to distinguish which one on the left and right of the bear is the good guy and which one is the wolf."

"Of course, these are all my personal thoughts and judgments. If you think something is wrong, you can point it out or tell me. Don't go overboard and beat me up if you pick on any point. I'm a wolf."

Player No. 12 said so much just to express one idea: the Wolves may not compete with the Bears in this game.

Good people, especially good people who are around bears, should be mentally prepared, speak as well as possible, and take photos directly if you have an identity, so as not to be taken advantage of by the wolves and lead to you being pushed out of the game.

Similarly, 12 also wanted to use this method to induce the Wolves to give up their jump.

When the bear is roaring, if there is a fierce jump, the good guys will really have a big headache.

Player No. 12 does not want the situation on the court to be too confusing and complicated, so he is telling the Wolves not to jump.

Although the wolf would most likely brush off his words, he still wanted to give it a try. After all, what he said was not unreasonable.

If the wolf doesn't jump hard, one less person will be sold. If it jumps hard, there may be two wolf snails on the table on the first day. The Wolves have to weigh the pros and cons.

After a pause, Player No. 12 added: "My suggestion is that Zihu jumps out and takes the police badge to lead the team."

"If there is a strong jump, do it between the two people jumping on the bear. If there is no opposite jump, then do it on the left and right sides of the bear."

"As for how to play with the pufferfish and the white cat, you should know it very well. Simply put, one is more timid and the other is more cunning."

"Okay, that's all I'll talk to the police first. There's no logic, it's all about feelings. I hope everyone can recognize me for the sake of me not paddling on the first day. Even if they can't recognize me, at least they won't recognize me. Beat me like a wolf.”

After listening to the speech of player No. 12, Gu Feng felt that it was okay and quite good overall.

In fact, there is a bear tamer's board. Whether the wolf team should jump in or not depends on whether the bear roars.

If there is no roar, you must jump. If you don't jump, you will basically lose.

But if the bear roars, whether to jump or not depends on the mood of the wolf team. They can jump or not.

Unless there are wolves on both sides of the bear, that's another matter.
Many times, when the bear roars, the wolves will not jump back.

The wolf next to the bear can just jump to avoid the push and use this opportunity to resist the push from the good guy next to the bear. It is definitely a good way to play.

But once they make a bold move, it is hard to say whether they can still gain the advantage.

But then again.

How the Wolves play and how they fight depends on the individual. After all, people think differently.

Therefore, experience is experience and theory is theory, and they do not represent the actual situation.

But as long as you can win, any way you play is right.

[Player No. 2 please speak]

"I'm not a bad person here. I just listened to some ideas of player No. 12. I dare not comment on whether they are right or not, but there is one thing I know, that werewolf killing without jumping is soulless."

"Let me put it this way. I really hope that the Wolves will come out and jump. Don't let me look down on you. It's boring to fight like a coward."

"Although a tough jump may result in selling an extra wolf, you can let the wolf next to the bear jump out, or he can be more conscious and take the initiative to fight the bear. It is also a good choice, right?"

"Besides, if there is a tough guy jumping, the situation on the field will be very chaotic. Isn't this beneficial to your wolf team? For this reason, even if you really sell one more wolf, it is worth it."

"If I were the wolf in this game, I would definitely jump to the bear. Are you kidding me? There are three wolf teammates in the outside position helping me to vote. I speak a little better, so how can I not be defeated by the bear?"

"As long as the bear is resisted on the first day, we can kill a pufferfish or a white cat at night, then we will be ahead in this round, right?"

"So, the Wolves must jump strong and not be timid."

The remarks of Player No. 2 are quite intriguing. He told the Wolves not to be timid when talking to them, but to fight bravely, otherwise the fight would be boring and the game would have no soul.

To be honest, even though he said so many words to encourage the Wolves to jump, he even said that if he were a wolf, he would definitely jump.

But maybe he really is a wolf, a contrived werewolf, and he talks about this to create an identity for himself.

Of course.

It is also possible that Player No. 2 was speaking from his heart. After all, the fun of Werewolf lies in standing on the side. If there is no direct jump, it will indeed be a lot more boring.

The most important thing is that the unilateral prophet (Bear), if the Wolves hit the barb, it will be difficult to find the wolves later.

I'm afraid this is the fundamental reason why player No. 2 has been encouraging the Wolves to jump.

"I'll talk to Zihu, and you can just jump out, take the police badge and lead the team, and check one person at night."

"If your test is relatively accurate, you will find a wolf on Christmas Eve. Even if your test is inaccurate, it doesn't matter. You can still help good people clear a trap, right?"

"You can't be a coward, Fox. You have to jump out to get the badge. But you, White Cat, have to hide well. Others can jump out, but you can't. Otherwise, your skills will be wasted."

Player No. 2 is right about this. The white cat must be hidden well. As long as the white cat does not come out, the good guys will be guaranteed for two rounds, but once the white cat comes out, the skills will be useless.

There may still be many people who don’t understand what this means.

Simply put, the white cat's skill is to turn over cards after death, but it will not die immediately. It can still survive until the next day.

If the white cat is the last one on the field, it will take a knife at night, the game will not be over, and the good guy can still come up with another person.

If you take advantage of this opportunity and push all the wolves out of the game, the good guys will win.

But if the white cat is not the last one on the field, for example, the puffer fish is still there, and the wolf kills the white cat at night, and when he wakes up the next day, the white cat will flop the cards, which is of no use. After all, the puffer fish is still there, and the game is inherently It won't end.

After the banishment vote, the white cat will die, and it will not have the effect of fighting for one more round for the good guys.

Therefore, the white cat must survive and become the last god found by the wolf, so that it can play its greatest role.

"As for player No. 12, I think he is most likely a good person, but I can't completely admit it. I have to listen to the speech again to see how he stands next to the police and the wolf pit he pointed out."

"There is only player 1 in this round, so play as a good guy first."

"Without him, the police badge is gone, and the most important police speech is missing. From this perspective, he has made a contribution to the good people."

"Okay, that's all I have to say for now. Wait for the bear to come out, wait for the wolf to jump out, don't let me down, that's it, it's over."

(End of this chapter)

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