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Chapter 138: 12 Blood Moon Demon Hunters
Chapter 138: 12 Blood Moon Demon Hunters
Player No. 5 blew himself up, and the Wolves chose to surrender.
This round ended just like that.
Although they were very unwilling to be eliminated, they were powerless to change the situation.
This is a dead end.
Just like 5's last words said, fighting further would just be a waste of time and have no meaning.
After the game ends, the settlement page pops up.
本局狼人阵营玩家为1、5、6、10,其中1号玩家为噩梦之影。
In this game, the prophet of the good camp is No. 11, the witch is No. 9, the dream catcher is No. 8, the hunter is No. 2, and the others are all civilians.
The lost prophet finally revealed his true form.
When the police came on stage, he spoke behind player No. 10, but he just didn't jump. Not only did he not jump, he also went to stand on the side of player No. 5. What a ruthless person.
To be honest, it is rare to find such a cowardly prophet. He lets others do the jumping for him while he goes to join the wolf team. His playing style is unique.
Fortunately, the good guys won this round, otherwise, 11 would have been scolded to death.
After revealing everyone's identities, the next thing to come was the operation of the Night Werewolf and the God Card.
On the first night, the Nightmare Shadow frightened Player No. 9, the Prophet checked Player No. 10 to kill him, the Wolf Knife fell on Player No. 9, the Dream Catcher photographed Player No. 9, and the Witch was unable to operate.
The second night...
There is no second night!
But when we saw that player No. 11 was found and killed on the first night of the 10th, everyone understood.
No wonder he immediately put 9 and 10 on the defensive and criticized player No. 10 harshly, saying it was pretentious and a performance. This was not good and that was not acceptable.
It turns out that he knew the hole card of 10.
In this situation, it is easy to find fault with someone.
To be honest, if player No. 11 had not found a way to make player No. 10 the wolf, player No. 10 would not have been beaten by everyone in the audience.
This is the power of setting the pace, which can definitely influence the speech and judgment of the players in the later positions.
Once a certain rhythm is set, unless there is someone who can reverse the direction of the wind, most people will subconsciously follow suit. Only a very small number of people can stay sober.
This is Werewolf.
Logic is logic.
Incitement is incitement.
Only when you possess both abilities can you be considered a qualified master. Otherwise, you are lame and have obvious shortcomings.
[Please wait patiently, the rating system is in progress]
During the system scoring period, everyone can speak freely, which can also be regarded as a review time.
"Player No. 11, what are you thinking? Why don't you jump after checking and killing Player No. 10?"
Player No. 12 rolled his eyes. It was the first time he encountered such a prophet. Not only did he check and kill, but he also ran to the Wolves. Isn’t this a clear-cut match-fixing?
Really.
If it weren't for the special circumstances, in reality, behavior like 11 would definitely be considered match-fixing.
"Why would I jump out? If I jump out and report 10 for checking and then 9 for retreating, will you stand by me? I don't think so."
Player No. 11 said seriously, "If that's the case, if I jump out, I'll just be pushed back, and there's a chance that I can establish myself as Player No. 10. So what's the point of me jumping out?"
"I will just stay alive for one round, set the pace and have 9 and 10 wolves step on wolves. I will first push 10 out of the game. If I can't push 10 out, then 9 will have to take the push for me. Who told him to be so careless on the alert? If he doesn't send a check to 10, I will definitely play normally."
"Then what do you mean by standing by player 5? Look at player 2, who is in the last position and is strongly supporting player 9 to vote. I thought he was a prophet."
What Player 12 said is exactly what the good guys and even the werewolves are thinking.
Judging from his remarks and actions, Player No. 2 stood by Gu Feng in the last position and forced to take the side of Gu Feng on the issue of profit, totally disregarding the feelings of Player No. 5, the "Silver Water Prophet". This made him more like a prophet than Player No. 11, who was trapped in the wolf-trampling game.
It is precisely because of this that Player 5’s last words said that Player 2 should be the prophet who did not jump, followed by Player 11.
It turns out that Player 2 is just a hunter, not a prophet.
But this also explains why he dared to speak out and take sides.
Everything happens for a reason.
"To be honest, the Wolves were just unlucky in this round. Otherwise, the good guys might not have won."
Player 2 said with a smile.
If the Wolves hadn't played this trick, there wouldn't have been three Wolves on the table, 1, 5, and 6, on the first day.
In this case, the good guys have to slowly look for the wolf.
But players like No. 4 and No. 7 are the Wolves' anti-push positions.
In this situation, it's hard for the good guys to win.
So, the Wolves lost because they hit the wrong team.
But if you say they had bad luck, the Nightmare Shadow frightened the Double Medicine Witch on the first night.
"Player 2, I'm wondering why you insist on siding with Player 9? I thought you were a prophet."
Player No. 5 was very puzzled. Player No. 2 was just a hunter and his perspective was the same as that of a civilian, so how could he chat like he had opened his eyes?
"What's there to be confused about? Didn't my supervisor make it very clear? As for the benefits, if 9 is a wolf, and he doesn't self-destruct, then wouldn't he drag the entire wolf team down with him? If I were player 9, I could self-destruct after giving 10 a check and killing and verifying 10's identity."
Player 2 said calmly.
He could understand why all the good guys would side with 5, because 5 was the Silver Water Prophet.
But he also knew why he stood on Gu Feng's side. It was definitely not a blind guess. He just thought from a different perspective than other good people.
"But what if Player 9 just doesn't want to self-destruct? If that's the case, then you're just overthinking it, aren't you?"
Player No. 5 frowned. The profit issue of 2 policemen on the upper plate cannot be said to be wrong, but there are definitely loopholes.
Because he didn't know Gu Feng, what if he was just stubborn? What if he just didn't like to self-destruct?
Anyway, there are many reasons that Player No. 2 cannot imagine that will cause the wolf not to self-destruct, so the so-called benefit issue that he talked about so much is just groundless.
"Yes, I do not rule out the possibility you mentioned. After all, there are all kinds of people. That's why I dare to talk like this because I'm a hunter. If I weren't a hunter, I wouldn't dare to speak nonsense."
Trump card suppression.
Player No. 2's words immediately silenced Player No. 5.
In the final analysis, the reason why we dare to stand on the side with logical sense is because we have a trump card. Without a trump card, even if we think of it, we can only keep it in our heart.
It's so fucking real.
If you have a trump card, you can say anything. If you don’t have a trump card, you will be very timid.
"It's my fault that the Wolves lost this round. I jumped into Dreamer and didn't expect that 9 might be the witch who got scared and stabbed on the first night and came out to spoof her identity. If I had thought of it, maybe the result would not be like this."
Player 1 sighed.
When he was on duty, he still felt that the water in meter 10 was not good and was criticized by so many people.
Now I know that the reason why 10 was hammered was largely because 11 was leading the pace, and it was not entirely related to his performance.
The most important thing is that 10 thought that Gu Feng might be a witch, but he never thought of that. He thought Gu Feng was a prophet who was throwing around checks and killings randomly.
But it was all just such a coincidence.
The dream catcher easily captured the witch who was hit by the knife, and the prophet was able to hide and not jump. There were too many strange things in this game.
"..."
Not much time.
The scores of the twelve people came out.
The first place is Dream Photographer No. 8.
Although he didn't have any particularly eye-catching operations or speeches, his blind guarding of Gu Feng on the first night laid the foundation for the good guys to win. Without him, the good guys would have had a disastrous start and it would have been difficult for them to win.
The second place is Gu Feng, who performed a fantastic witch show, helped the prophet Didi to jump, and faked his identity in front of the police to reveal a wolf. Once his identity was revealed, the three wolves 1, 5, and 6 were all exposed. It was quite awesome.
The third place is Hunter No. 2, the only one on the police who did not stand on the wrong side, and he has been attacking Player No. 5 who is a self-killing wolf. He stands out like a crane among chickens and his performance is very eye-catching.
The fourth place is player No. 3. His speech on the police stage was recognized by all the players. After the police stage, he directly said that player No. 5 was a self-killing player, and even suspected that player No. 6 was also a wolf. His logic was quite amazing.
The fifth place was the prophet No. 11. Although he did not jump out to report information, he set the pace for the double wolves 9 and 10, sending player No. 10 to the anti-push position on the first day, and also contributed to the victory of the good guys.
The sixth place is player No. 12. His speech and logic are pretty good. He helped the prophet to set the pace and played 9 and 10 wolves stepping on wolves. He pointed out that player No. 1 was like a wolf pretending to be the dream catcher.
The top six advance.
The remaining six people were eliminated.
And the two good guys who were eliminated.
One is player number 4 who is on the bandit ticket, and the other is player number 7 who is on the police's Iron Wolf Team.
Neither of them was indeed qualified to advance.
[Players who have advanced please wait patiently, the next round of matches is being matched]
The system prompt sounded in Gu Feng's ears.
I passed both the first and second rounds without any problems.
Next is the third round.
I feel like this is more exciting than the qualifying round.
If you don’t perform well and get eliminated, all your previous efforts will be wasted.
But as long as you can stand on the right side and cast the right vote, the system will not bury any master.
After rounds of screening like this, the final round of the final showdown will surely be very exciting.
three minutes.
ten minutes.
After waiting patiently for about fifteen minutes, the system prompt finally sounded again.
[The third round of matches was successfully completed. The board for this round is 12-player Blood Moon Demon Hunter] [Board configuration]
[Good Camp: Prophet + Witch + Demon Hunter + Idiot + Four Civilians]
[Werewolf Camp: Blood Moon Apostle + three ordinary werewolves]
[Speech time: three minutes]
[Witch: You can’t save yourself in the whole process]
[There is a police chief, who has the right to return votes, and has 0.5 more votes and thirty seconds to speak]
How should I put it about the Blood Moon Demon Hunter's board? Whether the Wolves can win or not depends entirely on whether the Demon Hunter can play.
simply put.
This is a board with a high upper limit and a high lower limit for good guys.
If the Demon Hunter is cheating, the good guys in this board will be strong, especially strong.
During the day, werewolves have to worry about being pushed back, and at night they have to worry about being hunted by demon hunters.
The Wolves are worried and have no peace.
but.
If the Demon Hunter is a fool and can't show off, then the Wolf Team will be comfortable.
Let me briefly introduce the two new characters added to this board.
First, let’s talk about the Blood Moon Apostle, which belongs to the werewolf camp.
If the Blood Moon Apostle self-destructs during the day, the game will go directly into night.
And all the good guys' skills will be sealed that night.
A prophet cannot test people.
Witches cannot poison people.
Demon hunters cannot hunt.
But if the Blood Moon Apostle is the last wolf to be exiled, he can still survive for another night and continue to kill people.
What do you mean?
Suppose all three little wolves are dead and only the Blood Moon Apostle is left on the field. Even if the good guys exile him, the game will not end immediately. They have to wait until night for the Blood Moon Apostle to kill another person.
If this knife falls, gods or people will be slaughtered, and the victorious party will still be the werewolf.
If this knife fails to complete the cutting, the system will declare the game over and the good guys win.
This is the strength of the Blood Moon Apostle. As long as it survives to the last round, it is equivalent to the Wolves having one more knife.
In this game, winning or losing often depends on the last round.
It's rare that the good guys win by leading by several rounds.
Therefore, the Blood Moon Apostle should try his best to make a counter-hook if he can. Only by surviving to the end will he win, and only then can it bring out its greatest value.
Of course.
The Blood Moon Apostle has different roles in different routines and gameplay.
Although the Blood Moon Apostle can make one more strike if he survives until the last round, he will not be able to seal the good guys' skills unless he self-destructs.
This is also a waste.
You can't have your cake and eat it too. It depends on how the Wolves use the Blood Moon Herald card.
The Blood Moon Apostle himself must also learn to adapt to changing circumstances.
If the situation on the field is not very critical, you can use an overhead kick.
But if the situation on the field is very unfavorable to the Wolves, the prophet gets the police badge and gains the trust of the good guys, or the witcher finds the right wolf and prepares to stab someone at night.
At this time, the Blood Moon Apostle has to consider self-destruction and sealing the skills of the good guys. At night, he should kill the prophet, kill the witch, and kill the witcher.
In short, it’s okay to hit the hook.
But we can't just keep hitting the target.
Let’s talk about the demon hunter, a clergyman in the good camp.
You cannot activate skills on the first night and must wait until the next night to take action.
Its skill is that it can choose a player to hunt every night.
If the opponent is a wolf, it will die immediately.
If the opponent is a good guy, the witcher dies at night, and the witcher has a passive skill that makes him immune to the witch's poison.
Obviously, the Demon Hunter is a very powerful priesthood.
If this trump card falls into the hands of someone who is very accurate in finding wolves, then there will be no way to play with the wolves. If a wolf is hunted every night, who can stand this?
The Wolves were wiped out within two nights.
It is no exaggeration to say that even if the good guys are on the wrong side and cannot resist a single werewolf during the day, as long as the demon hunter knows how to play, he can turn the tide and defeat the entire wolf team by himself.
But if the demon hunter falls into the hands of someone who doesn't know how to find wolves, and he confidently launches skills to hunt, he will only kill himself and make the good guys fall behind in turns, which is equivalent to the fifth wolf.
To put it bluntly, the Demon Hunter is a double-edged sword.
It depends on whether you can use it or not.
If you use it improperly, it will be a huge pit and the good guys will collapse in minutes. If you use it well, it will be a great show and all werewolves will be your prey.
Demon Hunter! Demon Hunter!
Gu Feng prayed secretly in his heart, asking for a demon hunter to come to him, so that all the werewolves would tremble in fear at night.
The day is the home of the good guys, and the night is the home of the demon hunters.
[All players please check their identity cards]
Gu Feng looked at the screen in front of him with great anticipation, but when he saw his identity card, his expression suddenly became strange.
Witch!
It's a witch again.
It feels like I’m dreaming back to the second game.
Maybe the system saw that Gu Feng picked a witch in the last game, and the antidote and poison were useless, so in this game, the system let him experience the joy of being a witch again?
But with this board, demon hunters are truly happy.
It is no exaggeration to say that as long as he gets the Demon Hunter, he will kill indiscriminately.
Starting from the second night, kill one little wolf cub in one night.
It doesn’t matter whether the good guy is right or not during the day, as long as it doesn’t happen to him.
But then again.
The Wolf Team is not fools. They know the threat the Demon Hunter poses to them, so they will definitely find a way to find the Demon Hunter.
[All players please confirm their identity cards]
Gu Feng rubbed his eyes and looked again. That’s right, his trump card was the witch, not an illusion.
At the same time, his seat number in this game is very auspicious, No. 8.
The implication is obvious.
[The third round of games officially begins]
[Please close your eyes when it gets dark]
[Prophet, please open your eyes]
……
[Witch, please open your eyes. He was the one who got stabbed last night. Do you want to use the antidote? Do you want to use poison? ]
This time, Gu Feng did not suffer the first blow, and his heart was finally at ease.
If you pick the witch for two consecutive games and get killed first in both games, then your luck is really bad.
This time, the one who got stabbed was player number 1.
It must be saved.
The witch must prescribe the antidote to save people on the first night. Don't always think about the werewolf stabbing himself or saving the antidote to save the prophet.
Don't do this.
After all, it is a low-probability event for the Wolves to stab themselves, and it is a high-probability event for the good guys to get stabbed on the first night.
If the witch doesn't prescribe the antidote, who knows who will be the one to fall?
What if it's a hunter? Although there is no hunter in this board, this is the point.
Most people have seen the scene where the hunter takes the first blow and takes away the double-medicine witch.
Why did this happen? The witch is responsible.
The same is true for this round. If Gu Feng doesn't prescribe the antidote, what if Player 1 is a demon hunter? What if Player 1 is a prophet? What if Player 1 is an idiot?
So, don’t worry about whether 1 was killed by the wolf or not, you must fish him out.
This is a team game, not a game where you can play however you want based on the cards you get.
Many people have this kind of thinking. They do whatever they want and have no sense of teamwork. They feel that losing doesn't matter, it's just a game. This is also the reason why Werewolf is becoming less and less popular.
And now in this world, if you still hold on to this kind of thinking, you will not survive for a few days.
……
The night operation was quickly over.
After daybreak, it is time to report to the police.
[Players who want to call the police please light up to signal]
Gu Feng still went to the police station as usual. Don’t even mention it, there was a suite on the police station.
It didn't take long for the police report to come out.
【本局上警的玩家有1号、4号、6号、7号、8号、9号、12号,共七位玩家,随机从4号玩家开始顺序发言】
(End of this chapter)
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