Chapter 48
After changing the name of the game and adding the types of ordinary zombies, Xun Ze felt that a little change was also needed on the level.
The four-person team is initially set to be members of the armed rescue team. Don't ask why the rescue team is armed, but ask the Free Eagle Federation, shooting every day.
The group of four went to a party on the top floor of a shopping mall during a break one day, but when they were about to go home, they found that everything outside had changed.
Poison gas leaked, zombies broke out, and the world turned into hell.
After getting in touch with the rescue team headquarters, the rescue team will send a helicopter to pick them up, but first they have to get out of the mall and clear a suitable space on the street.
So the four-person team replenished weapons and supplies in a weapon store, and then rushed to the first floor of the shopping mall layer by layer.
Because it is the first level, which belongs to the teaching level, so the number of special senses is small, at most there will only be screamers, and players will not encounter too many obstacles when advancing.
When the players reached the first floor of the mall, they found that the gate of the mall was closed, and they needed to find the key to open the gate.
This process is not difficult, you only need to kill a small number of zombies to pass the level.
But when the gate is opened, a large number of zombies will be attracted due to the noise made by the gate, and they will attack the mall.
This is the first time a player has faced a wave of corpses, and it is also the smallest wave of corpses.
With the weapons in their hands, players can easily deal with the tide of corpses without dying, and get out of the mall to clear a place on the road for the helicopter to pick them up.
But the waiting helicopter crashed unexpectedly. The player had no choice but to go through the subway tunnel to the headquarters of the rescue team.
Because it is underground, the terrain of this level is mostly narrow. Players only need to occupy a favorable position in advance and set up their guns to block waves of zombie attacks.
To put it bluntly, this level is to make the player feel good, and let the player feel the thrill of chug.
However, there will be more special feelings in the second level than in the first level. Xun Ze has carried out not being a human being to the end, and plans to put witches in some corners.
And these corners are also places where players will pass after they have a good time.
At that time, players will definitely feel that when this new "beeping" monster can be easily killed, it may be killed by the witch.
In order to pass the second level, you need to resist the tide of corpses while clearing the obstacles on the rails. After clearing the obstacles, players can take the subway and go to the place where their rescue team headquarters is located.
In general, as long as players don't waste bullets and avoid witches at this level, they can pass through the level.
Even when clearing obstacles on the rails, you only need to press the corresponding button, and it takes less than two seconds to get it done.
But in the third level, Xun Ze intends to teach the players a good lesson. If you want to pass the level, you don't have to go all the way.
The setting of the third level is that after the player arrives at the headquarters of the rescue team, he receives a task, which is to go to the place where a plane made an emergency landing to see if he can rescue the person.
Even if unfortunately there are no survivors, the supplies must be shipped back.
The road to the plane's emergency landing site was blocked due to collapses, explosions and other reasons.
Players can only go through a museum to reach their destination.
Before entering the museum, there will be a lot of silencer accessories in the weapon box at the entrance. This is to remind players that it is best to pass this level by stealth.
As for whether the player can comprehend Xun Ze's kind reminder, it depends on the player.
Of course, on the easiest difficulty, even if the player kills directly, there is no problem, at most it is more difficult.
However, in high difficulty and the highest difficulty, if the player does not sneak all the way to avoid disturbing the corpses, then the probability of being beaten to death will be greatly increased.
As for the boss being able to drag three with one, that is the boss's business, not something that the majority of players can enjoy.
The player passed the third level and found the plane that was forced to land. He was pleasantly surprised to find that although the people on the plane were slightly injured, they were all fine.
There is basically no loss of supplies in the plane.
After reporting to the rescue team headquarters, the rescue team headquarters said that there are more and more zombies over there, and the offensive is getting more and more fierce, so players don't have to come back.
They will go directly to the port, and the player will bring the rescued people and supplies directly to the port to meet.
So the four-person team will find a school bus that can still be used and has a strong outer skin, and escort people and supplies to the port.
In the process of escorting, players not only have to protect themselves, but also protect the school bus.
Although the outer skin of the school bus is strong, it can't withstand the siege of corpses, and from this level on, all kinds of special feelings will emerge, and if the player is not careful, there is a danger of destroying the group.
In the end, the players worked hard and finally resisted the port. After meeting with the rescue team, someone sent an alarm, saying that a large number of zombies were coming.
Since the ship is still in the preparation stage, the player must buy time for the launch of the ship.
In this level, players will face the largest and most shocking corpse wave in the game.
And this wave of corpses will attack in three ways. If players can't cooperate tacitly and use resources rationally, the group will only end in annihilation.
However, in order to help the player, Xun Ze also arranged a dozen NPCs for the player to help defend the line.
Of course, these NPCs are not invincible. If the player fails to stop the tide of corpses, the NPCs will die immediately after being surrounded, and then become infected and become zombies.
The NPCs are all wearing heavy body armor, so it is not easy to kill the NPCs in turn.
Either go up to it with a melee weapon, or unleash bullets to kill it.
But the former is easy to lose position, and then be surrounded by zombies, while the latter may make the bullets insufficient.
So the best way is to keep the tide of corpses out of the safety line.
Xun Ze also set up a batch of heavy weapons such as mortars, Gatling guns, and automatic machine guns in this level. Although the amount of ammunition is not much, if used reasonably, it is no problem to block the tide of corpses.
After all, Xun Ze just wanted to earn more emotional points, not to make it difficult for players to pass the level.
What's more, he also set the difficulty for players to choose. If you can't beat the nightmare difficulty, you can play the veteran difficulty!
There is always a difficulty, which will be suitable for players with handicap.
Taking a sip of lemonade, Xun Ze said to himself, "I have worked so hard to let you pass the level! I hope you can have fun and contribute more emotional value to me."
After relaxing a bit, Xun Ze began to write hard on the design draft again.
Then there are the last three levels of the game. You have to work hard to be worthy of the players' support.
Thank you for your votes, favorites and support!thank you all!
Thanks to 【Mobai】【囡囡】for your reward!
(End of this chapter)
After changing the name of the game and adding the types of ordinary zombies, Xun Ze felt that a little change was also needed on the level.
The four-person team is initially set to be members of the armed rescue team. Don't ask why the rescue team is armed, but ask the Free Eagle Federation, shooting every day.
The group of four went to a party on the top floor of a shopping mall during a break one day, but when they were about to go home, they found that everything outside had changed.
Poison gas leaked, zombies broke out, and the world turned into hell.
After getting in touch with the rescue team headquarters, the rescue team will send a helicopter to pick them up, but first they have to get out of the mall and clear a suitable space on the street.
So the four-person team replenished weapons and supplies in a weapon store, and then rushed to the first floor of the shopping mall layer by layer.
Because it is the first level, which belongs to the teaching level, so the number of special senses is small, at most there will only be screamers, and players will not encounter too many obstacles when advancing.
When the players reached the first floor of the mall, they found that the gate of the mall was closed, and they needed to find the key to open the gate.
This process is not difficult, you only need to kill a small number of zombies to pass the level.
But when the gate is opened, a large number of zombies will be attracted due to the noise made by the gate, and they will attack the mall.
This is the first time a player has faced a wave of corpses, and it is also the smallest wave of corpses.
With the weapons in their hands, players can easily deal with the tide of corpses without dying, and get out of the mall to clear a place on the road for the helicopter to pick them up.
But the waiting helicopter crashed unexpectedly. The player had no choice but to go through the subway tunnel to the headquarters of the rescue team.
Because it is underground, the terrain of this level is mostly narrow. Players only need to occupy a favorable position in advance and set up their guns to block waves of zombie attacks.
To put it bluntly, this level is to make the player feel good, and let the player feel the thrill of chug.
However, there will be more special feelings in the second level than in the first level. Xun Ze has carried out not being a human being to the end, and plans to put witches in some corners.
And these corners are also places where players will pass after they have a good time.
At that time, players will definitely feel that when this new "beeping" monster can be easily killed, it may be killed by the witch.
In order to pass the second level, you need to resist the tide of corpses while clearing the obstacles on the rails. After clearing the obstacles, players can take the subway and go to the place where their rescue team headquarters is located.
In general, as long as players don't waste bullets and avoid witches at this level, they can pass through the level.
Even when clearing obstacles on the rails, you only need to press the corresponding button, and it takes less than two seconds to get it done.
But in the third level, Xun Ze intends to teach the players a good lesson. If you want to pass the level, you don't have to go all the way.
The setting of the third level is that after the player arrives at the headquarters of the rescue team, he receives a task, which is to go to the place where a plane made an emergency landing to see if he can rescue the person.
Even if unfortunately there are no survivors, the supplies must be shipped back.
The road to the plane's emergency landing site was blocked due to collapses, explosions and other reasons.
Players can only go through a museum to reach their destination.
Before entering the museum, there will be a lot of silencer accessories in the weapon box at the entrance. This is to remind players that it is best to pass this level by stealth.
As for whether the player can comprehend Xun Ze's kind reminder, it depends on the player.
Of course, on the easiest difficulty, even if the player kills directly, there is no problem, at most it is more difficult.
However, in high difficulty and the highest difficulty, if the player does not sneak all the way to avoid disturbing the corpses, then the probability of being beaten to death will be greatly increased.
As for the boss being able to drag three with one, that is the boss's business, not something that the majority of players can enjoy.
The player passed the third level and found the plane that was forced to land. He was pleasantly surprised to find that although the people on the plane were slightly injured, they were all fine.
There is basically no loss of supplies in the plane.
After reporting to the rescue team headquarters, the rescue team headquarters said that there are more and more zombies over there, and the offensive is getting more and more fierce, so players don't have to come back.
They will go directly to the port, and the player will bring the rescued people and supplies directly to the port to meet.
So the four-person team will find a school bus that can still be used and has a strong outer skin, and escort people and supplies to the port.
In the process of escorting, players not only have to protect themselves, but also protect the school bus.
Although the outer skin of the school bus is strong, it can't withstand the siege of corpses, and from this level on, all kinds of special feelings will emerge, and if the player is not careful, there is a danger of destroying the group.
In the end, the players worked hard and finally resisted the port. After meeting with the rescue team, someone sent an alarm, saying that a large number of zombies were coming.
Since the ship is still in the preparation stage, the player must buy time for the launch of the ship.
In this level, players will face the largest and most shocking corpse wave in the game.
And this wave of corpses will attack in three ways. If players can't cooperate tacitly and use resources rationally, the group will only end in annihilation.
However, in order to help the player, Xun Ze also arranged a dozen NPCs for the player to help defend the line.
Of course, these NPCs are not invincible. If the player fails to stop the tide of corpses, the NPCs will die immediately after being surrounded, and then become infected and become zombies.
The NPCs are all wearing heavy body armor, so it is not easy to kill the NPCs in turn.
Either go up to it with a melee weapon, or unleash bullets to kill it.
But the former is easy to lose position, and then be surrounded by zombies, while the latter may make the bullets insufficient.
So the best way is to keep the tide of corpses out of the safety line.
Xun Ze also set up a batch of heavy weapons such as mortars, Gatling guns, and automatic machine guns in this level. Although the amount of ammunition is not much, if used reasonably, it is no problem to block the tide of corpses.
After all, Xun Ze just wanted to earn more emotional points, not to make it difficult for players to pass the level.
What's more, he also set the difficulty for players to choose. If you can't beat the nightmare difficulty, you can play the veteran difficulty!
There is always a difficulty, which will be suitable for players with handicap.
Taking a sip of lemonade, Xun Ze said to himself, "I have worked so hard to let you pass the level! I hope you can have fun and contribute more emotional value to me."
After relaxing a bit, Xun Ze began to write hard on the design draft again.
Then there are the last three levels of the game. You have to work hard to be worthy of the players' support.
Thank you for your votes, favorites and support!thank you all!
Thanks to 【Mobai】【囡囡】for your reward!
(End of this chapter)
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