God-level game designer starts with scared crying anchor
Chapter 209 What's the use of having more players?
Chapter 209 What's the use of having more players?
After "Watching Pioneer" became popular, it not only brought good income to Xun Ze, but also brought more things, which made the studio's manpower a bit cramped.
Xun Ze did not expand slowly this time. He rented the entire top floor after negotiating with the management of the office building outside of his current studio.
After a lot of recruiting, there are more than 200 people in the entire studio just making games, not counting administrative staff such as public relations, personnel, and finance.
Such a scale is already larger than some game companies, so "Xingyuan" can no longer be a studio, but has been upgraded to "Xingyuan Game Company".
Although the tax to be paid has also increased, many things have become more convenient to do. It can be said that the payment is directly proportional to the income, and the upgrade from a studio to a company is for Xun Ze and his friends. Both are huge achievements.
With enough people, the updates of many games will no longer be so cramped. Xun Ze can completely let a group of people be responsible for the follow-up updates of "Overwatch", as long as he keeps an eye on it from time to time.
As for other games, he also has people responsible for updating them, such as "Three Kingdoms Online" and "Tomorrow's Ark". These two mobile games are also important sources of income for the company, so they cannot be treated carelessly.
The stand-alone game is to let people update the DLC of different sizes after collecting some players' opinions and suggestions, and bring a little surprise to the players.
For example, the new map and new ghosts in "Phobia", optimized the modeling of items in the game, and the behavior patterns of ghosts, etc., bring a little freshness to the players.
"Survival War" is to make a DLC, adding new battles and weapons, as well as new occupations, etc., and it does not need to be sold very expensively. It is enough to sell a DLC for 30 or [-] yuan. The main purpose is to give back a little Player support.
When the company's work was carried out in an orderly manner, "Watching Pioneer" also began to emerge on foreign servers.
With the assistance of Fricks, the whole process of opening the European and American servers of "Overwatch" went very smoothly. According to the data passed by Fricks, Xun Ze learned that it was only the first day of the server opening. " has reached 800 million downloads.
Like the national server, the download volume of "Overwatch" in Europe and the United States is increasing every day, and the number of daily active players has always remained at around 500 million.
This data seems far inferior to "Titan", but with such a large number of players, "Overwatch" has already taken root in Europe and the United States.
Next, as long as you play steadily, you can continue to erode the players of "Titan", and finally overturn "Titan".
This is not Frix's whimsy, but that among the 800 million players, nearly half of them came from "Titan". They are really fed up with the harsh environment of "Titan", and they had no choice before , can only bite the bullet and play.
Why would they stay on Titan now that there is a better Overwatch?Is D.VA not cute enough?Or is Widowmaker not enchanting enough?
No matter how bad they are, they can still choose Torbjörn to enjoy the scenery of the VIP position.
However, even so, Dongxue still did not take "Overwatch" seriously. In their view, "Overwatch" can only attract players when the server is launched.
When the freshness of the player has passed, the player will find that the most interesting thing is "Titan".
What's more, "Overwatch" is still a free game, so what's the use of having more players?Games that don't make money are no threat to them at all, can they still beat a free game?
Therefore, Dongxue's maintenance and update of "Titan" is still going its own way. No matter how players make comments and suggestions, Dongxue will turn a blind eye.
And this also allows more "Titan" players to go to "Overwatch" and then spend a wave of revenge.
Since you don't care about our gaming experience, why should we play your game?Didn't you say that "Overwatch" can't make money?Then let's consume in "Overwatch" and see if "Overwatch" can make money!
Driven by these players, the turnover of the European and American servers of "Overwatch" has reached more than 3 million Eagle coins, which is more than one billion if converted into Shending coins.
In addition to the European and American servers, "Overwatch" Stick server, Little Days server, and Asian servers have also been launched one after another. The cooperation terms of these game agency companies are the same as those of Flix.
It is not allowed to modify the content of the game without authorization. Xun Ze needs to check the translation, voice, etc., and can only get [-]% of the profit.
In the past, to promote cooperation under such conditions, it would have required a lot of top-notch tugging, but with the positive example of Fricks, there were almost no obstacles in the entire negotiation process.
I heard that there are two game agency companies in Bangziguo. In order to get the agency rights of "Overwatch", they fought in Bangziguo, and it was a physical fight.
In the end, because both parties committed crimes, the person in charge was arrested by Bangziguo, but another game agency company was cheaper.
Xun Ze has no interest in the matter of Bangziguo. He only cares about whether the other party is willing to cooperate according to his request. As for which company to cooperate with, it is not a big problem.
Still in the original office, Xun Ze smiled in relief as he looked at the report submitted by the finance side.
After renting the entire top floor, Xun Ze did not move there, but stayed in the original place, and the same was true for the friends. Now this half of the floor has become the core of the company.
The daily chores such as updates, maintenance, and DLC of each game are handled by the top-level employees, and this place is dedicated to the production of new games and large projects.
If the top-level employees have good performance, they can be transferred here. At that time, whether it is salary or other benefits, there will be a significant increase.
And if the employees here have bad attitudes or bad work, they will be "demoted" to the top level, which is equivalent to demotion.
With this level of competition, whether it is the employees here or the top-level employees, they work very seriously and responsibly.
From the point of view of income, "Overwatch" is undoubtedly a success. Only the monthly turnover of the national server can be maintained at about one billion, not to mention the income from foreign servers.
It can be said that even if Xun Ze doesn't make any new games now, if he just maintains "Overwatch", he can lie down and make money for several years.
But he didn't forget that he is a man who wants to become a god-level game designer, and it's not enough to have only one "Overwatch" become popular all over the world.
But just like when "Rise of the Tomb Raider" was finished before, the status of the old employees has declined, and it takes time to adjust, and to run in with the new colleagues.
Therefore, Xun Ze does not intend to launch a new large-scale game immediately, but wants to use a moderately-sized game to overdo it.
As for what kind of game it is, he is still considering it, but since "Overwatch" is already an online game, the next game should be a stand-alone game.
But before deciding to make a new game, Xun Ze felt that it was time to release another CG of "Overwatch", and this CG was his personal favorite - "Glory"!
Thank you for your subscriptions, monthly tickets, recommendation tickets, collections, and other supports~ Thank you for your hard work~
Thanks for the reward of [Anshen Shenhe River]~Thank you for your support~
(End of this chapter)
After "Watching Pioneer" became popular, it not only brought good income to Xun Ze, but also brought more things, which made the studio's manpower a bit cramped.
Xun Ze did not expand slowly this time. He rented the entire top floor after negotiating with the management of the office building outside of his current studio.
After a lot of recruiting, there are more than 200 people in the entire studio just making games, not counting administrative staff such as public relations, personnel, and finance.
Such a scale is already larger than some game companies, so "Xingyuan" can no longer be a studio, but has been upgraded to "Xingyuan Game Company".
Although the tax to be paid has also increased, many things have become more convenient to do. It can be said that the payment is directly proportional to the income, and the upgrade from a studio to a company is for Xun Ze and his friends. Both are huge achievements.
With enough people, the updates of many games will no longer be so cramped. Xun Ze can completely let a group of people be responsible for the follow-up updates of "Overwatch", as long as he keeps an eye on it from time to time.
As for other games, he also has people responsible for updating them, such as "Three Kingdoms Online" and "Tomorrow's Ark". These two mobile games are also important sources of income for the company, so they cannot be treated carelessly.
The stand-alone game is to let people update the DLC of different sizes after collecting some players' opinions and suggestions, and bring a little surprise to the players.
For example, the new map and new ghosts in "Phobia", optimized the modeling of items in the game, and the behavior patterns of ghosts, etc., bring a little freshness to the players.
"Survival War" is to make a DLC, adding new battles and weapons, as well as new occupations, etc., and it does not need to be sold very expensively. It is enough to sell a DLC for 30 or [-] yuan. The main purpose is to give back a little Player support.
When the company's work was carried out in an orderly manner, "Watching Pioneer" also began to emerge on foreign servers.
With the assistance of Fricks, the whole process of opening the European and American servers of "Overwatch" went very smoothly. According to the data passed by Fricks, Xun Ze learned that it was only the first day of the server opening. " has reached 800 million downloads.
Like the national server, the download volume of "Overwatch" in Europe and the United States is increasing every day, and the number of daily active players has always remained at around 500 million.
This data seems far inferior to "Titan", but with such a large number of players, "Overwatch" has already taken root in Europe and the United States.
Next, as long as you play steadily, you can continue to erode the players of "Titan", and finally overturn "Titan".
This is not Frix's whimsy, but that among the 800 million players, nearly half of them came from "Titan". They are really fed up with the harsh environment of "Titan", and they had no choice before , can only bite the bullet and play.
Why would they stay on Titan now that there is a better Overwatch?Is D.VA not cute enough?Or is Widowmaker not enchanting enough?
No matter how bad they are, they can still choose Torbjörn to enjoy the scenery of the VIP position.
However, even so, Dongxue still did not take "Overwatch" seriously. In their view, "Overwatch" can only attract players when the server is launched.
When the freshness of the player has passed, the player will find that the most interesting thing is "Titan".
What's more, "Overwatch" is still a free game, so what's the use of having more players?Games that don't make money are no threat to them at all, can they still beat a free game?
Therefore, Dongxue's maintenance and update of "Titan" is still going its own way. No matter how players make comments and suggestions, Dongxue will turn a blind eye.
And this also allows more "Titan" players to go to "Overwatch" and then spend a wave of revenge.
Since you don't care about our gaming experience, why should we play your game?Didn't you say that "Overwatch" can't make money?Then let's consume in "Overwatch" and see if "Overwatch" can make money!
Driven by these players, the turnover of the European and American servers of "Overwatch" has reached more than 3 million Eagle coins, which is more than one billion if converted into Shending coins.
In addition to the European and American servers, "Overwatch" Stick server, Little Days server, and Asian servers have also been launched one after another. The cooperation terms of these game agency companies are the same as those of Flix.
It is not allowed to modify the content of the game without authorization. Xun Ze needs to check the translation, voice, etc., and can only get [-]% of the profit.
In the past, to promote cooperation under such conditions, it would have required a lot of top-notch tugging, but with the positive example of Fricks, there were almost no obstacles in the entire negotiation process.
I heard that there are two game agency companies in Bangziguo. In order to get the agency rights of "Overwatch", they fought in Bangziguo, and it was a physical fight.
In the end, because both parties committed crimes, the person in charge was arrested by Bangziguo, but another game agency company was cheaper.
Xun Ze has no interest in the matter of Bangziguo. He only cares about whether the other party is willing to cooperate according to his request. As for which company to cooperate with, it is not a big problem.
Still in the original office, Xun Ze smiled in relief as he looked at the report submitted by the finance side.
After renting the entire top floor, Xun Ze did not move there, but stayed in the original place, and the same was true for the friends. Now this half of the floor has become the core of the company.
The daily chores such as updates, maintenance, and DLC of each game are handled by the top-level employees, and this place is dedicated to the production of new games and large projects.
If the top-level employees have good performance, they can be transferred here. At that time, whether it is salary or other benefits, there will be a significant increase.
And if the employees here have bad attitudes or bad work, they will be "demoted" to the top level, which is equivalent to demotion.
With this level of competition, whether it is the employees here or the top-level employees, they work very seriously and responsibly.
From the point of view of income, "Overwatch" is undoubtedly a success. Only the monthly turnover of the national server can be maintained at about one billion, not to mention the income from foreign servers.
It can be said that even if Xun Ze doesn't make any new games now, if he just maintains "Overwatch", he can lie down and make money for several years.
But he didn't forget that he is a man who wants to become a god-level game designer, and it's not enough to have only one "Overwatch" become popular all over the world.
But just like when "Rise of the Tomb Raider" was finished before, the status of the old employees has declined, and it takes time to adjust, and to run in with the new colleagues.
Therefore, Xun Ze does not intend to launch a new large-scale game immediately, but wants to use a moderately-sized game to overdo it.
As for what kind of game it is, he is still considering it, but since "Overwatch" is already an online game, the next game should be a stand-alone game.
But before deciding to make a new game, Xun Ze felt that it was time to release another CG of "Overwatch", and this CG was his personal favorite - "Glory"!
Thank you for your subscriptions, monthly tickets, recommendation tickets, collections, and other supports~ Thank you for your hard work~
Thanks for the reward of [Anshen Shenhe River]~Thank you for your support~
(End of this chapter)
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