Chapter 175 Who is the inner ghost
Xun Ze decided to make "Watching Pioneer" to break up with Dongxue Game Company's "Titan".

However, the problems of "Overwatch" in the original world are not ordinary, and not all of them can be copied, and certain changes still need to be made.

Xun Ze thought about it carefully, and it turned out that the "Overwatch" in the world would be cast aside by players, mainly because it paid too much attention to the league, and constantly modified the game in a direction suitable for the league, ignoring the feelings of ordinary players.

Not only are the heroes shaved and shaved, but players are also forced to play the game according to their wishes. The lineup is relatively fixed, and there is no room for players to adjust.

The game content that ordinary players talk about has disappeared in Blizzard's revisions. Coupled with many problems, the core players of the game "Overwatch" have gradually lost.

What makes Xun Ze speechless the most is that every time "Overwatch" makes changes to heroes, it is not based on the opinions of players, but that they think such changes are "cool".

This made Xun Ze seriously doubt whether the "Overwatch" project team in the original world was playing his game, or just glanced at the game's data, and then made changes to the heroes, and did not test after the changes.

The occurrence of this kind of thing has a certain relationship with the development of Blizzard at that time.

Back then when the game industry was not particularly developed, players had limited ways to learn about games, and there were not many good games to play, so in many cases, players didn't know what they wanted to play.

At this time, the role of Blizzard is revealed. With their expertise, they bring players one good game after another, allowing players to enjoy a brand new gaming experience.

At that time, Blizzard taught players how to play the game, and the players were very happy.

But with the passage of time and the development of the game industry, players have gradually increased in terms of the way to understand the game and the games that can be played.

This allows most players to have their own judgment, know which games are fun, which games are not fun, and what kind of games they want to play.

In short, the general environment has changed, from game manufacturers teaching players to play games to players choosing games, and game manufacturers must make games that meet the expectations of players.

But Blizzard has obviously not adapted to this environment, or they are used to being the father of players, and they are unwilling to change their identities.

This is also one of the reasons why Blizzard's games make some showy operations that "harm" players every once in a while.

At the same time, this also explains why the predecessors of many "violent black" are "violent white". It is because they love and hate deeply. The enemy is never the most distressing, but betrayal is.

Now that he understands the problems of "Overwatch", what Xun Ze has to do is to avoid these problems, discard the dross and extract the essence.

Among other things, "Overwatch" in 16 is still very good, at least there is no problem in beating the current "Titan".

First of all, the first problem Xun Ze wants to solve is the problem of threshold.

It turns out that a copy of "Overwatch" in the world also sells for more than 100 yuan, which blocks many players who want to play "Overwatch", resulting in relatively shallow fish ponds.

For a competitive game, the impact cannot be underestimated.

If the depth of the fish pond is not enough, it will lead to certain problems in matching, and it cannot guarantee that the winning rate of most players will be maintained at about 50%.

This will cause some unlucky players to keep losing, unable to gain game experience and get out of the pit, causing the fish pond to become shallower, and finally fall into a vicious circle.

Xun Ze intends to make "Overwatch" like "League of Legends", free for players to download and play. In terms of income, it mainly relies on skins, actions, spray paint and other things to earn.

As long as the game is fun enough and the number of players is enough, then these things will not worry about being sold.

Then there is the problem of the game mechanism. Xun Ze intends to make the data of each player as detailed as possible after a game is over.

For example, in a game, what is the total damage of a certain player, how many opponents have been killed, how many times have been killed, and how many times has he "suicide" by mistake.

How much damage has been taken, how much blood has been recovered, the number of times the opponent's MVP has been killed, the benefit level of the ultimate move, the number of empty big moves, and the "inner ghost index" and so on.

As for what is the inner ghost index, for example, Anna's sleep needle accurately hit the wide-opened orangutan, but the orangutan just lay down and the eyes hadn't closed yet, and the teammate next to him woke up the orangutan.

Another example is that Lucio saw the opportunity and was about to push the opponent into the pit to kill him instantly, but a hook from a Roadhog teammate saved the opponent.

Originally, in order for the AI ​​in the game to accurately determine who the villain is, a large amount of battle data from the player is required as a reference. online.

But Xun Ze has a system, and he only needs to spend a million emotional points to buy an item called "Who is the inner ghost" from the system mall.

[Who is the inside ghost - after specifying a certain game and using it, you can get all the classic inside ghost highlights of the game (your inside ghost operation, a three-hour movie can't fit)! 】

With this prop, Xun Ze only needs to transfer the data to the game after "Overwatch" is produced, and the AI ​​will be able to obtain enough reference data to determine which player's inner ghost The index is the highest.

And this batch of data is just the foundation, the AI ​​will continue to collect various operations of Aqua Blue Star players, and constantly improve its own algorithm to ensure that every ghost has nothing to hide.

Combined with the many data mentioned above, the AI ​​can also make a comprehensive evaluation of the performance of each player after each game. Only the players with the highest comprehensive evaluation can be ranked as the "best player in the game".

To prevent some players from playing the entire game with their hips obviously stretched, and then because of good luck, or because of teammates' output, they get mixed up with the best player in the game, which makes other players who have worked hard throughout the game explode. .

With the detailed data analysis of players, comprehensive evaluation and other functions, the original gold medal mechanism can be cancelled.

After all, players who can win gold medals may not necessarily play well, but players who win gold medals are often the ones who like to beep in the game the most, crazily destroying the game experience of their teammates.

In his previous life, Xun Ze encountered his teammates dying like crazy, and because of his teammates pulling his hips, the rhythm of the whole team was brought down.

When everyone else was suppressed and couldn't play output, the teammate who was the culprit got the output gold medal, so he started beeping in the team language.

He said that he has already output gold, and the reason why he lost this game was because his teammates were too spicy, but it was obviously that this guy ruined a pot of porridge with a piece of mouse feces. body.

This kind of "dross" Xun Ze didn't want to move here, so he simply deleted it, and it was done.

 Thank you for your subscription~monthly ticket~recommended ticket~collection~and other support~thank you~
  
 
(End of this chapter)

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