God-level game designer starts with scared crying anchor
Chapter 162 3 Star Game Designer
Chapter 162 Samsung Game Designer
The domestic and foreign sales of "Rise of the Tomb Raider" are conservatively estimated to exceed 500 million copies. Even without counting the accumulation of previous games, Xun Ze is enough to become a Samsung game designer.
Therefore, the system gave out three free lottery draws for Xun Ze to try his luck.
The familiar gashapon machine in sight reappeared, and his luck reached 6 points, which belonged to the ranks of the European Emperor. Even if his luck fluctuated, he would not be able to draw useless things.
Therefore, during the lottery draw, Xun Ze leaned on the boss's chair in an extremely comfortable posture, watching countless twisted eggs beating wildly, but there was not much disturbance in his heart.
【Ding!Congratulations to the host for obtaining the advanced ability - plot analysis. It is detected that the host already has the plot ability, and the plot ability exceeds 60, which will be automatically converted into 5 ability points. 】
【能力:操作50;剧情70;美术50;程序75;音乐35;唱歌30;舞蹈30;武术30。】
"Wonderful!" Xun Ze smiled. This is the first time he has obtained a high-level ability. Although the effect is far less than the special ability, it is still a memorable event.
The plot analysis and the overall improvement of the plot ability allow Xun Ze to have more thinking directions when watching the game plot, and can look at a plot from more angles.
It also allowed Xun Ze to understand more clearly, what does a certain plot want to express?And why present it here?As well as the role and benefits of laying foreshadowing, etc.
In this way, Xun Ze can better control the direction of the game's plot, and to some extent, he can make appropriate changes to some game plots that are unreasonable or make players uncomfortable, so as to make the plot of some games more perfect.
【Ding!Congratulations to the host for obtaining the intermediate ability - level design. 】
【能力:操作50;剧情70;美术50;程序75;音乐35;唱歌30;舞蹈30;武术30;关卡50。】
For a game designer, level design is an indispensable ability. How many enemies are there in a level, where are the enemies arranged more reasonably, can give players more positive feedback, and the test is the ability of level design.
For games such as "Plants vs. Zombies" and "Tomorrow's Ark", the design of the level is the top priority.
A qualified level needs to bring challenges to players, but it cannot disgust players because of unreasonable arrangements and other issues, so that even if players fail to beat a certain level, they will not blame the game designer too much, but first find out from themselves. reason.
With the level design ability, the future updates of "Tomorrow's Ark" will be much easier.
Although Xun Ze intends to let his subordinates be responsible for the follow-up updates and maintenance of "Tomorrow's Ark", this does not prevent him from occasionally adding some difficult levels to the game, so that those strategy groups and the full-level account of the krypton gold boss There's more to it.
【Ding!Congratulations to the host for obtaining the intermediate ability - music appreciation. It is detected that the host already has music ability, and the music ability does not exceed 60, and it is automatically converted into 15 ability points. 】
【能力:操作50;剧情70;美术50;程序75;音乐50;唱歌30;舞蹈30;武术30;关卡50。】
Needless to say, musical ability, with this ability, Xun Ze can not only compose music, but also play various musical instruments proficiently, which makes him more handy when carrying the game music from the original world.
After improving his musical ability, Xun Ze can now roughly tell what genre it comes from when he hears a piece of music, what skills are used in it, and he can even tell whether it is plagiarized.
However, given that Shui Lanxing's crackdown on plagiarism is not so strong, the last ability should be useless.
But it doesn't matter, 50 points of music ability is enough to make Xun Ze more aware of what kind of music should be played when the game is going on, so as to better touch the player's heart, or mobilize the player's emotions.
In general, Xun Ze is very satisfied with the results of the three lottery draws. The improved ability is helpful for game design, especially the level design is a brand new ability, which makes him eager to try.
But before that, he still needs to arrange the next work of the studio.
When making "Rise of the Tomb Raider", the people in the studio were almost fully fired. Now the game has been successfully released and the sales and ratings are very gratifying.
While everyone was happy, they also breathed a sigh of relief, which immediately caused their state to drop a lot.
Even though Xun Ze gave everyone a big red envelope, everyone still looked a little tired. If they started another big project at this time, the effect would definitely not be very good, and it might even mess up.
So Xun Ze decided to take a break first, and make a new game after readjusting everyone's status through some less important work.
As for the content used to adjust the working status, it is also very simple, that is, to maintain or update the previous games.
For example, "Phobia" can add new content such as maps, props, ghosts, etc., and can also add some additional mechanisms. For example, as long as the player hides in the cabinet before, the ghost may not be able to find the player.
But now after the player hides in the cabinet, if he fails to turn off the light on his body in time, such as the flashlight, miner's hat, and the light of the camera, he will definitely be found and killed by the ghost.
In addition, "Three Kingdoms Online" can also add some new characters. Of course, it is not to update several at a time, but to put them into the game one by one after the numerical balance and other work are done.
And after the new character is updated in the game, you must always pay attention to the trend of the game. If you encounter any problems, you must express your position as soon as possible and take action to solve them.
With the lessons learned from "Wan Xiong Sha Online", the fault tolerance rate of "Three Kingdoms Online" will actually become even lower.
After all, many players in the game came to "Three Kingdoms Online" after being injured. They will naturally be more sensitive to the game's environment and balance.
Therefore, even if the update is a little slower, it is better than taking too many steps and getting stuck.
Besides, the update of "Three Kingdoms Online" is mainly to help the people in the studio adjust their status. If the workload is too heavy, it will be a bit of an upside-down. It is just right to update a new character every now and then.
"Tomorrow's Ark" can also launch a follow-up main line and new activities. The game has just launched the server before, and the players are all opening up wasteland and cultivating operators. There is no extra time and energy, and they have no motivation to play when there are activities.
So the only activity in "Tomorrow's Ark" before was the exciting check-in. Every day when you check-in, you will send some materials to the players, and you can get limited furniture on the last day of check-in. Players really like it.
But now many players' operators have been cultivated, and the levels have been completed. If the game is not updated, grass will grow, and the exciting sign-in activities are not suitable.
Taking advantage of this time, it is just right to put the "Cavalry and Hunter" event, as well as the follow-up mainline levels.
New levels, new plots, new operators, and new skins can fully meet the needs of different players.
Xun Ze can help with the checkpoints. The people in the studio just need to help and get acquainted with them by the way. After all, they will be responsible for most of the work in the future.
After arranging the work of the studio, Xun Ze finally had time to think about what game to make next.
Thank you for your subscription, recommendation tickets, monthly tickets, collections and other support~Thank you everyone~
(End of this chapter)
The domestic and foreign sales of "Rise of the Tomb Raider" are conservatively estimated to exceed 500 million copies. Even without counting the accumulation of previous games, Xun Ze is enough to become a Samsung game designer.
Therefore, the system gave out three free lottery draws for Xun Ze to try his luck.
The familiar gashapon machine in sight reappeared, and his luck reached 6 points, which belonged to the ranks of the European Emperor. Even if his luck fluctuated, he would not be able to draw useless things.
Therefore, during the lottery draw, Xun Ze leaned on the boss's chair in an extremely comfortable posture, watching countless twisted eggs beating wildly, but there was not much disturbance in his heart.
【Ding!Congratulations to the host for obtaining the advanced ability - plot analysis. It is detected that the host already has the plot ability, and the plot ability exceeds 60, which will be automatically converted into 5 ability points. 】
【能力:操作50;剧情70;美术50;程序75;音乐35;唱歌30;舞蹈30;武术30。】
"Wonderful!" Xun Ze smiled. This is the first time he has obtained a high-level ability. Although the effect is far less than the special ability, it is still a memorable event.
The plot analysis and the overall improvement of the plot ability allow Xun Ze to have more thinking directions when watching the game plot, and can look at a plot from more angles.
It also allowed Xun Ze to understand more clearly, what does a certain plot want to express?And why present it here?As well as the role and benefits of laying foreshadowing, etc.
In this way, Xun Ze can better control the direction of the game's plot, and to some extent, he can make appropriate changes to some game plots that are unreasonable or make players uncomfortable, so as to make the plot of some games more perfect.
【Ding!Congratulations to the host for obtaining the intermediate ability - level design. 】
【能力:操作50;剧情70;美术50;程序75;音乐35;唱歌30;舞蹈30;武术30;关卡50。】
For a game designer, level design is an indispensable ability. How many enemies are there in a level, where are the enemies arranged more reasonably, can give players more positive feedback, and the test is the ability of level design.
For games such as "Plants vs. Zombies" and "Tomorrow's Ark", the design of the level is the top priority.
A qualified level needs to bring challenges to players, but it cannot disgust players because of unreasonable arrangements and other issues, so that even if players fail to beat a certain level, they will not blame the game designer too much, but first find out from themselves. reason.
With the level design ability, the future updates of "Tomorrow's Ark" will be much easier.
Although Xun Ze intends to let his subordinates be responsible for the follow-up updates and maintenance of "Tomorrow's Ark", this does not prevent him from occasionally adding some difficult levels to the game, so that those strategy groups and the full-level account of the krypton gold boss There's more to it.
【Ding!Congratulations to the host for obtaining the intermediate ability - music appreciation. It is detected that the host already has music ability, and the music ability does not exceed 60, and it is automatically converted into 15 ability points. 】
【能力:操作50;剧情70;美术50;程序75;音乐50;唱歌30;舞蹈30;武术30;关卡50。】
Needless to say, musical ability, with this ability, Xun Ze can not only compose music, but also play various musical instruments proficiently, which makes him more handy when carrying the game music from the original world.
After improving his musical ability, Xun Ze can now roughly tell what genre it comes from when he hears a piece of music, what skills are used in it, and he can even tell whether it is plagiarized.
However, given that Shui Lanxing's crackdown on plagiarism is not so strong, the last ability should be useless.
But it doesn't matter, 50 points of music ability is enough to make Xun Ze more aware of what kind of music should be played when the game is going on, so as to better touch the player's heart, or mobilize the player's emotions.
In general, Xun Ze is very satisfied with the results of the three lottery draws. The improved ability is helpful for game design, especially the level design is a brand new ability, which makes him eager to try.
But before that, he still needs to arrange the next work of the studio.
When making "Rise of the Tomb Raider", the people in the studio were almost fully fired. Now the game has been successfully released and the sales and ratings are very gratifying.
While everyone was happy, they also breathed a sigh of relief, which immediately caused their state to drop a lot.
Even though Xun Ze gave everyone a big red envelope, everyone still looked a little tired. If they started another big project at this time, the effect would definitely not be very good, and it might even mess up.
So Xun Ze decided to take a break first, and make a new game after readjusting everyone's status through some less important work.
As for the content used to adjust the working status, it is also very simple, that is, to maintain or update the previous games.
For example, "Phobia" can add new content such as maps, props, ghosts, etc., and can also add some additional mechanisms. For example, as long as the player hides in the cabinet before, the ghost may not be able to find the player.
But now after the player hides in the cabinet, if he fails to turn off the light on his body in time, such as the flashlight, miner's hat, and the light of the camera, he will definitely be found and killed by the ghost.
In addition, "Three Kingdoms Online" can also add some new characters. Of course, it is not to update several at a time, but to put them into the game one by one after the numerical balance and other work are done.
And after the new character is updated in the game, you must always pay attention to the trend of the game. If you encounter any problems, you must express your position as soon as possible and take action to solve them.
With the lessons learned from "Wan Xiong Sha Online", the fault tolerance rate of "Three Kingdoms Online" will actually become even lower.
After all, many players in the game came to "Three Kingdoms Online" after being injured. They will naturally be more sensitive to the game's environment and balance.
Therefore, even if the update is a little slower, it is better than taking too many steps and getting stuck.
Besides, the update of "Three Kingdoms Online" is mainly to help the people in the studio adjust their status. If the workload is too heavy, it will be a bit of an upside-down. It is just right to update a new character every now and then.
"Tomorrow's Ark" can also launch a follow-up main line and new activities. The game has just launched the server before, and the players are all opening up wasteland and cultivating operators. There is no extra time and energy, and they have no motivation to play when there are activities.
So the only activity in "Tomorrow's Ark" before was the exciting check-in. Every day when you check-in, you will send some materials to the players, and you can get limited furniture on the last day of check-in. Players really like it.
But now many players' operators have been cultivated, and the levels have been completed. If the game is not updated, grass will grow, and the exciting sign-in activities are not suitable.
Taking advantage of this time, it is just right to put the "Cavalry and Hunter" event, as well as the follow-up mainline levels.
New levels, new plots, new operators, and new skins can fully meet the needs of different players.
Xun Ze can help with the checkpoints. The people in the studio just need to help and get acquainted with them by the way. After all, they will be responsible for most of the work in the future.
After arranging the work of the studio, Xun Ze finally had time to think about what game to make next.
Thank you for your subscription, recommendation tickets, monthly tickets, collections and other support~Thank you everyone~
(End of this chapter)
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