God-level game designer starts with scared crying anchor

Chapter 150 I've Lived Here For My Life

Chapter 150 I've Lived Here For My Life

Emperor Penguin started out as a chat software, and they also prefer online games when it comes to making games, so their games all have a common feature-emphasis on social interaction, and "Wan Xiong Sha Online" is no exception.

When players are playing in the room, they can not only type, but also directly turn on the microphone to send voice. Some players will not stop their mouth or keyboard after a game, which is called "chat flow".

The balance of the game was not bad before, and the "chat flow" did not have much impact on the player's game experience. Even if there are very few players with extremely poor quality who speak bad words, as long as they report it, they will basically be banned or even banned.

However, after the ten characters from "Bright Stars" joined the game, the balance was completely broken. Many players' game experience was poor, and they naturally couldn't feel better, and when they were in a bad mood, their words would inevitably be a little too extreme.

Those players who were scolded for using new characters, or were angry with yin and yang, would definitely not be so angry!Immediately retorted back.

After a game, the room is basically full of scolding or yin and yang. This environment makes many players who are more Buddhist and don't like typing and turning on the microphone a little bit unbearable.

And this kind of "literary struggle" between players, even if it is reported, it is difficult to have any real effect. After all, the general environment is such that "Wan Xiong Sha Online" cannot ban communication.

You must know that they have also made a lot of money by selling emoticons, chat bubbles, and language special effects, and they will not cut off their money because of reports from Buddhist players.

Seeing that the report was useless, many Buddhist players simply gave up. Anyway, "Wan Xiong Sha Online" is not the only game. I heard that "Three Kingdoms Online" is quite good.

Xun Ze didn't allow "Three Kingdoms Online" to be too socially dependent from the very beginning. When players are in a game, they can only post the emoticons that come with the game at most, or fixed words.

For example, "I'll wait until the flowers are gone", "Don't go, the decisive battle will be until dawn", "It's a pleasure working with you" and so on.

Although this cannot prevent players from colluding and communicating offline, it can at least take care of the vast majority of online players and avoid affecting the player's game experience due to off-site factors such as typing and voice.

Players of "Three Kingdoms Online" have long been accustomed to this game mechanism, and have developed a set of "passwords" on their own, such as sending emoticons or words, saying that he is a loyal minister.

This is the crystallization of the player's wisdom. Xun Ze did not prohibit it, and the player would not feel unfair because of it. On the contrary, it gave him a little more bargaining chip for intrigue.

This kind of game mechanism is very in line with the appetite of the Buddhist players of "Wan Xiong Sha Online", but because they play the game more Buddhist, even if they really like this game, they just spend more time in the game, not through krypton gold to express your love.

Therefore, the influx of these buddhist players only increased the number of downloads and daily active players of "Three Kingdoms Online", but did not increase much in terms of turnover.

Similarly, after the loss of these Buddhist players, the turnover of "Wan Xiong Sha Online" did not drop much, so the project team of "Wan Xiong Sha Online" did not pay too much attention to this issue.

But after these Buddhist players got out of the pit, the environment of "Wan Xiong Sha Online" became even worse.

Originally there were Buddhist players to neutralize, even if there were players in the room fighting Wendou, at least one or two people kept quiet, and the scene didn't look so chaotic.

But now there are no Buddhist players, and you can see the verbal battle between the players when you enter any room. Sometimes the scolding battle even overshadows the game itself. As long as you can win the opponent, it doesn't matter if you lose the game.

This suffers a lot of ordinary players, they just want to play games, relax and relieve stress.

But now after a game, in the face of other players who are always spraying, their blood pressure is not soaring, it's good, and you want to relieve the pressure?

Many ordinary players complained online and reported this situation to the project team of "Wan Xiong Sha Online". Unfortunately, all the replies they received were polite and rigid, and the game environment did not improve because of this.

At this time, some Buddhist players came to recommend "Three Kingdoms Killing Online". Although they only told people who had played it before, they still spread it to ten and ten, which made many ordinary players of "Three Kingdoms Killing Online" Get out of the pit one after another.

They had also heard of "Three Kingdoms Killing Online" before, but it was only because of the overwhelming publicity of the Emperor Penguin game and some activities that they got into "Wanxiong Killing Online" first.

They played well in "Wanxiongsha Online" before, so they didn't plan to play "Three Kingdoms Online". One person's energy is limited, and playing two games of the same type at the same time is not only unnecessary, but also special tired.

Buddhist players and ordinary players got out of the pit one after another, and the rest are krypton gold players, and a small number of rich players.

But there is a saying that is good, zero krypton players were originally used to improve the game experience of krypton gold players and local rich players. Now that these players have run away, the game experience of krypton gold players and local rich players will naturally decline.

It is mainly reflected in the fact that in the past, it took only one minute to queue up for a game, but now it takes three to five minutes to queue up, and it is no longer luck and skill, but who has more krypton gold.

Whoever has more krypton gold has a higher probability of getting the character against the sky, and can also switch to a hand he is satisfied with at the beginning of the game, and then end the game with a wave of explosions.

It's really two hours in line and 5 minutes in the game.

This made gold players and local rich players gradually lose interest in "Wanxiongsha Online". Some people choose to stay and continue to spend money, some choose to go to other games, and some people fall into the embrace of "Three Kingdoms Online".

But no matter what the choice is, there is only one result, that is, the flow of "Wan Xiong Sha Online" plummets, it looks like jumping off a cliff, and the project team of "Wan Xiong Sha Online" is completely unable to sit still.

After many investigations and listening to the opinions and suggestions of some players, they determined that the problem lies in the ten characters of "Bright Stars", but banning the characters now is not an option.

Many players bought character packs with krypton gold, and released these ten characters. If these ten characters are banned, then only the remaining players, especially krypton gold players and rich players, will definitely usher in a new generation. Waves of ebb tide.

For "Wan Xiong Sha Online", it will undoubtedly cause a greater blow, and even be directly disabled.

In the end, the project team of "Wan Xiong Sha Online" can only issue a statement, saying that it will balance the ten new characters as soon as possible, and strengthen the communication and supervision between players, and try their best to bring the game back to the original environment.

But it will definitely take time. If only one new character is released in "Wan Xiong Sha Online" at the beginning, then the balancing time will definitely not take a few days.

But to balance ten characters at the same time, the workload is more than doubled, and the time it takes is also the same. After they have completed the balance, how many players who have escaped will come back?
After experiencing the relatively fair and harmonious environment of "Three Kingdoms Online", many escaped players said that as long as "Three Kingdoms Online" maintains this level, they will live here for the rest of their lives.

It is worth mentioning that, with more and more players running over, the turnover of "Three Kingdoms Online" is also increasing.

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(End of this chapter)

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