The legend of Tiga
Chapter 2151 Game Petri Dish
Chapter 2151 Game Petri Dish
What kind of games are fun?
Players with different tastes will give different answers.
But what kind of game deserves to be called a 3A masterpiece?
The answer is unified: a lot of money, a lot of resources, a lot of time. High cost, high volume, and high quality are the absolute trump cards of the gaming industry—3A masterpieces!
From the very beginning, it was an open world exploration game that broke through the boundaries of traditional games, allowing players to drive recklessly, smash and destroy things wantonly, and even do all kinds of actions that are impossible to do in reality, thus satisfying players' sensory needs for excitement and joy;
Later, the pursuit of fine modeling, realistic material textures, and stunning light and shadow effects made the natural landscapes in the game closer to the mountains, rivers, and forests in the real world, but at the same time, the expression form was higher than the real world, creating a realistic magic world, mythological world, etc., allowing players to experience a different kind of beauty in an immersive way.
Then, on the basis of the previous ones, we added a variety of gameplay, including tense and exciting fights, allowing players to experience the thrill of battle in fierce battles, as well as exploration and puzzle solving to give full play to the players' intelligence and keen observation, and social interaction to increase player stickiness, as well as sound effects that perfectly match the game atmosphere and plot to better mobilize players' emotions.
Later, the emergence of virtual games such as AR, VR, MR, augmented reality, virtual reality, and mixed reality allowed players to gradually break free from the constraints of keyboard and mouse and have a more free gaming experience.
Every iteration of the gaming industry is based on the development and breakthroughs of computer technology.
For example, the elimination of the Famicom was due to the move of computers from high-end to popular, and the decline of keyboard and mouse games was the rise of multi-sensory, immersive, and interactive virtual games. What supports virtual games is that computers have moved from traditional silicon-based chips to quantum chips, which has enabled a revolutionary improvement in performance, thereby supporting virtual games with extremely large content.
Let’s put it this way, in the keyboard and mouse era, the largest game was only a few hundred GB, but in the virtual game era, the first experimental virtual games required a hard drive of more than ten TB to store the entire game content.
As of now, the size of these virtual games is getting bigger and bigger. Take the "Monster Fighting" game that Ye Rui introduced enthusiastically along the way. After several updates, it requires a 300-TB hard drive, and this is part of the content borne by the server. Otherwise, the size of the game will only get bigger.
To process such a huge amount of content, the requirements for the computer's CPU and GPU are naturally extremely high. If it were silicon-based chips before quantum computers, I'm afraid each person would need a server-level configuration to barely drive it.
Now, it is easy and effortless.
Now, virtual games will also usher in a major change. From now on, they will be freed from the restrictions of helmets, glasses, etc., and people can play games during real rest. Sleep is no longer a "waste of time", but people can do other things. This is equivalent to doubling their lifespan, a real second life.
After all, in the past, sleeping was just sleeping, and you didn’t know anything once you closed your eyes. You only had vague and fragmented dreams, but the game cabin allows people to remain conscious while their bodies rest, so that they can continue to move in the virtual world.
This means that if games are replaced by work or study, a person’s working and studying hours in a day will be greatly extended.
Ok?
Wait, this is really going to be 007’s nuclear-powered donkey, and even lamp posts may not be enough.
The more Chiba Makoto looked at the virtual game cabin in front of him, which was luxuriously decorated but shaped like a vampire coffin, the more he felt that this sci-fi-looking, silver-white thing was black on the inside.
In the past, if you didn’t reply to messages or answer calls after get off work, you could say you were asleep and couldn’t handle extra work. But in the future, if we all use virtual game cabins, there won’t be any excuse at all. You will have to work even when you sleep.
It depends on whether the game company has a little conscience and only allows the virtual game cabin to play games and not allow other things. Otherwise, it will really become a cattle shed for 007's nuclear-powered donkey.
Chiba Makoto's mind was full of random thoughts, while Nori's eyes were shining. He looked at the virtual game cabin in front of him as if he was appreciating a piece of exquisite work of art. When he touched it, he looked so light and careful, as if he was caressing the softest skin of a girl, afraid that he would puncture it if he used a little force.
This is a groundbreaking creation and another leap forward for mankind. It is no exaggeration to say that it will bring about subversive changes to human society.
In the past, people worked during the day and rested and entertained at night, but from now on, humans will be freed from the shackles of "sleep" and enter an era of all-weather work.
By spending time in the real world during the day and entering the virtual world at night, the scope of human activities will instantly expand countless times, because the virtual world is not restricted by geography or technology. As long as there is imagination, countless worlds can be created, including science fiction, magic, past, future, etc.
Of course, if it is just used to play games, it is just to meet the spiritual needs of some people, and it cannot be said to change the world or subvert the past.
The greatest use of virtual gaming cabins is that they can bring revolutionary changes to many industries.
As mentioned above, many tasks that originally required the Internet and computers can now be done at night; the bigger change is learning and education.
You can really study day and night, and even study while sleeping, but the biggest role is still teaching. In the past, due to geographical and classroom limitations, most people went to school nearby before college. However, good schools and good teachers are always limited, and the number of students who can be taught is also limited, which makes them more valuable.
However, once virtual game cabins are widely used, virtual schools are created, and online teaching is conducted, children will be able to study at home and online, and even study overtime.
In addition, there is also training in various industries. Not to mention other things, just the higher-cost astronauts and pilots do not need to spend a lot of money to create a realistic space and sky environment. They only need to import the corresponding data to create a real space and sky environment in the virtual world, allowing students to directly have real-life teaching, which is more immersive than the virtual simulator currently used by TPC.
Not to mention that if the virtual simulation is advanced enough, it can even conduct various dangerous experiments in the virtual world.
In short, the application prospects are quite broad and the market is absolutely large.
If Chiba Makoto could think of it, then naturally everyone else would think of it soon as well. So Maya turned her head and looked at Chiba Makoto with resentful eyes. She had just sold all her shares of Faibas not long ago, and now she heard that Faibas had developed this epoch-making virtual game cabin.
this.
It's quite difficult to hold!
The market is very sensitive. Once this virtual game cabin can achieve the expected results, Faibas' stock will inevitably usher in a new wave of soaring. After this virtual game cabin goes into mass production, it will reach a new level. Doubling is the minimum, and it is not impossible to increase several times, dozens of times or even dozens of times.
There is precedent for this. In the financial history of mankind, there have been many companies that took off directly just by releasing a groundbreaking product, and leapt from the brink of bankruptcy to become the world's top company. Of course, there are also companies that sat on the laurels and slowly declined and eventually went bankrupt.
But in the short term, Faibas's stock price would surely soar, but she liquidated her stocks before the surge. How much money would she lose?
You know, for stock investors, it takes a lot of luck to come across a high-quality stock, and how many chances do you have to come across a "dark horse" in your life. But even such a dark horse that is hard to come by is given away.
How can one not be angry?
Well.
Chiba Makoto's eyes were wandering, and he didn't look at Maya's resentment.
Who knew Faibas had something as good as this.
Ok?
Is it a coincidence that the virtual gaming cabin is released at this time?
A hint of doubt flashed through Qianye Cheng's mind.
TPC has just unveiled Trafiza and is planning to build a super-large mecha pilot training school. It needs to train qualified mecha pilots as quickly as possible and then be responsible for driving Trafiza. After that, it will start small-batch production of Trafiza and start training the second batch of mecha pilots.
After the second batch of mecha pilots graduate, another batch of Trafiza will be produced, and then the training of the third batch of pilots will begin.
This cycle repeats itself over and over again. The key is that one person waits for the mecha, rather than the mecha waiting for the person.
First, we need to take into account the actual driving experience and combat feedback of the drivers, and then make adjustments based on this, so as not to produce a large number of them at once, which will have the same problems and will be very costly to adjust and modify;
The second is safety considerations. If there are not enough drivers, artificial intelligence will have to take over when needed. Although Trafiza's artificial intelligence source code is in the hands of the headquarters, and the headquarters is still editing new artificial intelligence to replace it, it is not as safe as humans.
Therefore, after comprehensive consideration, TPC did not start assembly line production immediately, but first sent experts and technicians to conduct in-depth research on Trafiza, intending to fully understand Trafiza's technology and master the essentials. At the same time, it was also researching and imitating super-large 3D printers.
The emergence of the virtual gaming cabin is like a pillow when you are sleepy.
TPC is making intensive preparations for the training of mecha pilots, and is considering building a second or even a third Trafiza for rotation and trainee pilots to operate the machine, but due to cost and safety considerations, no decision has been made yet. A virtual game cabin that is very suitable for high-cost practical operations and large-scale training has emerged.
With this thing, you only need to input various data of Trafiza, and you can generate Trafiza in the virtual world that is almost identical to the real one, allowing novice pilots to play around without worrying about damage to the mecha, injuries to the pilot, and no losses. Is there a better training method than this?
Isn’t it just like when you are sleepy, a pillow comes, and when you are hungry, a can of food comes?
Therefore, Qianye Cheng began to have doubts in his heart.
Although Chiba Makoto also felt that he might be overthinking it.
Just like Chiko's suspicion of his neighbor, he thought someone was a thief, and when he looked at the other person again, he saw that every move he made was furtive and sneaky.
Thinking in his heart, Qianye Cheng took two steps forward and looked carefully at the exquisite virtual game cabin in front of him. He said: "It is really beautiful. It must have taken a lot of thought and time to create such an epoch-making exquisiteness."
At this time, an enthusiastic voice sounded nearby: "Yes, we at Faibas have spent several years and billions of dollars to create this virtual game cabin. It will soon enter the mass production stage. By then, it will enter thousands of households, allowing every user to experience the magic of the virtual world and the convenience of technology."
Everyone turned their heads and saw a middle-aged man wearing a sci-fi outfit covered with LED lights, walking towards them with big strides. His fat face was full of smiles, and he said, "We are very happy to welcome you. The game city is very prosperous."
The visitor was very friendly, but Chiba Makoto's eyes narrowed and his heart was filled with alarm, and he was immediately filled with vigilance.
Although this person's face is clean, his appearance is not the least bit familiar.
It is definitely the "butler" in the original book who was responsible for receiving Nori when Nori first arrived at the computer game city. He is also the person that Chiba Makoto has been looking for many times to prove that there is something wrong with Faibas.
I hadn't been able to find any information about this person either publicly or privately, but I never expected to meet him here.
"You are..." Ye Rui hesitated, then suddenly realized and said, "You are the developer of this virtual game cabin, right?"
"No, you think too highly of me. I don't understand such cutting-edge technology. I just know a little bit about management, so I was assigned to be temporarily responsible for the distribution of this virtual game cabin." The visitor said with a smile, then cast his eyes on Qianye Cheng, extended his hand enthusiastically, and said: "It is such an honor to meet you here. On behalf of Faibas, I welcome you to the game city.
I'm really sorry, but I'm really too excited. I've always admired you, and today I finally get to see your true face. I really don't want to miss it, so I came here rashly to disturb you. I'm really sorry! . "
"Thank you. You're welcome."
Chiba Makoto stretched out his hand, shook it briefly, and then took it back.
Ye Rui also nodded in understanding. No wonder they were so enthusiastic and so many people came to explain to them. It was obvious that this guy who seemed to be the supervisor came here specifically because he recognized Chiba Makoto.
This enthusiasm is normal. After all, he is Ultraman. He is warmly welcomed and admired everywhere he goes, and the game is no exception.
(End of this chapter)
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