Starting with Zaozi Ge, a dream lineup
Chapter 272 Drawing the sword, the sky trembled; the sun, moon, and stars suddenly shone.
Chapter 272 Drawing the sword, the sky trembled; the sun, moon, and stars suddenly shone.
After killing Taliyah and giving his mid-laner Yasuo first blood, Xiaotian continued happily toward the blue buff of the blue side, attempting to completely destroy Taliyah's upper jungle.
Although Nunu is weak in jungle fights, he is fast at stealing jungle camps. Taliyah tried her best to catch up, but still lost the crucial blue buff.
Furthermore, Taliyah is currently only level 3, while Nunu and Yasuo are both level 5.
The blue buff in the jungle was stolen, and there was no vision in the upper half of the map. Ap, who teleported over, didn't dare to go over and could only farm experience from a distance while watching Yasuo push the minion wave over.
Li Luo, on the other hand, happily earned enough money to buy what he needed before going home to upgrade his equipment.
After returning home, Yasuo completed the build with a Zealot and Tier 1 Boots.
Frenzy (commonly known as the Yellow Cross) not only provides Yasuo with the attack speed he desperately needs, but also offers 15% critical strike chance, which can reach 30% under Yasuo's passive double amplification.
The damage increase from this item is very significant, especially after gaining an advantage. The attack speed provided will shorten Yasuo's Q skill cooldown, and will also make Yasuo's oppressive power even more.
The shoes will make Yasuo more agile, allowing him to kite better once he gets close to the enemy's path.
After returning to base and logging back in, Li Luo checked the equipment of the enemy's wandering hero.
Goddess Tears + Reusable Potion, and another True Sight Ward left on my body that I haven't placed yet.
Faced with Yasuo gaining the upper hand, and Ryze who had built Tear of the Goddess and was slowing down the pace, Ap wisely retreated to a distance to gain experience after seeing Yasuo arrive.
Once the Goddess's Tear is crafted, it means that the Wanderer will be completely incapable of fighting for at least five minutes.
Why would you go in and fight if you didn't have an advantage and only had Tear of the Goddess?
That's undoubtedly a gift!
Li Luo started controlling the lane and farming. Because he had one less Flash than the opponent, it was difficult for him to get close to Ryze and get a kill before Yasuo's items and E skill level were up.
However, the wanderer doesn't dare to get too close to the minion wave, otherwise Yasuo can comfortably trade blows by using his E skill to approach and his W skill to avoid damage.
The immense pressure in the laning phase made even last-hitting minions for Ryze extremely cautious.
Yasuo's frequent use of Wind Wall further exacerbated Ryze's poor CS. When the game reached ten minutes, and Ryze was helping Nunu secure the first dragon and preparing to recall, the CS difference between the two had reached over 40.
And what's even more terrifying is that Yasuo's gold has reached 2100, a number that Yasuo players are very familiar with.
Just the right amount to make the two items Yasuo needs most in the early game - Statikk Shiv and Berserker's Greaves.
Once you've saved up 3700 gold, you can buy a Statikk Shiv and Berserker's Greaves at home. This will fulfill all the conditions for Yasuo to deal maximum damage by using "Q (knock-up) → A → E → Q (stack 1) R → A → Q (stack 2) + Ignite" at close range against enemy champions!
As a Yasuo player, dealing more damage to enemy champions directly in a game makes it easier to accumulate personal advantages.
It's perfectly acceptable to show off those "fancy" maneuvers when you're winning, but in a losing game, only by abandoning those fancy moves and finding the right opportunity to deal the highest possible damage can you be considered a good assassin.
The choice between Phantom Dancer and Statikk Shiv is actually quite simple. Whether in casual games or professional matches, players will follow the principle of team composition counters when choosing items:
The Phantom Dancer offers 10% more attack speed and 12% more damage reduction than the Statikk Shiv.
The most obvious difference is that building the Statikk Shiv results in high burst damage, while building the Phantom Dancer provides stable sustained damage.
Many Yasuo players often build Phantom Dancer, even though their items are much better than the opponent's, they just lack that little bit of damage to kill the opponent. This is because they don't have a clear understanding of Yasuo's role.
The Phantom Dancer has an additional magic damage effect that can crit. Based on the current version and hero pick rate of the S8 World Championship, most of the mid laners are tanky support heroes or AP mages, so the damage reduction effect of the Phantom Dancer becomes very useless.
On the contrary, the damage from the Statikk Shiv can often be used to fight fire with fire when laning against mages, making it very useful.
After acquiring these two items and taking to the mid lane, even Jankos was determined to team up with his support to gank Yasuo in the mid lane.
Compared to Ryze's current setup of Tear of the Goddess, Armguard, and Boots, Yasuo's equipment is unbelievably good.
It wasn't just the pressure on the minion waves; more importantly, Xiaotian, that sycophant, gave all of his F6 camps to Yasuo to farm.
If we don't make Yasuo die twice while the equipment advantage isn't too significant yet, and he goes back to base again, he'll probably just dominate like he did in the last game.
"Hey bro, let's gank Yasuo together, otherwise we won't be able to handle him once he gets a solo carry," Jankos said through gritted teeth, watching the happy figure in the mid lane.
G2's lineup in this game consisted of Irelia and four AP champions, making them very strong in mid-game fights. However, in terms of split pushing, a Yasuo who gets going is unstoppable by Irelia.
"OK," the younger brother, who was bored in the bottom lane, nodded. He knew that continuing like this would be a slow death.
He now has Flash, so if he can land his ultimate on Yasuo first, and then use his second ultimate to control Yasuo, the combined damage from the three of them will definitely be enough to kill this Yasuo who doesn't have a Phantom Dancer.
And
"This guy is too arrogant!" Ap added at the opportune moment.
Whenever a minion comes from the mid lane, Yasuo immediately dashes in with his E and starts hacking at Ryze, taking away a significant amount of Ryze's health each time. He's practically treating the jungler like dirt.
Okay, given Taliyah's damage output, Yasuo and Yasuo are indeed unlikely to be able to kill her.
Ah P stopped pretending and laid his cards on the table.
With the addition of Morgana's damage and crowd control, if you can control her, there's absolutely no other possibility.
"Is G2 trying to make a move on the mid lane?" Wawa said alertly when he saw both bot lanes recalling in vision, but Morgana canceled at the last second and sneaked off to the mid lane.
“RNG’s bot lane didn’t give any signal to the mid lane. G2 is playing very steadily this game. There are no wards from RNG on the lane where Morgana went up. Nunu is also stealing the Rift Herald. Oh no, the river vision is in a gap. Uzi seems to be completely unaware that Morgana has already pushed forward,” Miller added.
As it turned out, G2's timing for the raid was excellent, pinpointing the point where vision was disrupted.
When Morgana and Taliyah appeared behind him on the left and right, Li Luo was startled.
Neither of RNG's bot laners gave themselves any warnings, and this timing also happened to be the time when the lower jungle respawned, which is why Nunu dared to steal the Rift Herald.
Based on the timing, Taliyah would absolutely not appear in the blue side's upper half of the map.
The only result is that jankos has been crouching in this spot for at least thirty seconds.
For a champion like Taliyah, everyone knows what a 30-second wait means, but right now, Li Luo has no time to think about such trivial details.
Taliyah, Morgana, and the other two all have crowd control abilities.
Although Morgana's Q and Taliyah's W are both non-targeted skills, as long as Ryze's EW or Morgana's second R hits, Yasuo will have no room to maneuver.
"Sit and wait to die? No, we can try something."
Several details flashed through his mind, showcasing his level 5 proficiency to its fullest extent. The next moment, just when all the spectators thought Yasuo was about to sit and wait for his doom, Yasuo under the red team's tower made an unexpected move.
The wind wall blocked the wanderer's E skill, but he was still slowed by the W skill.
With a quick maneuver, Yasuo dodged Morgana's Q skill. The next second, in dire straits, Yasuo made a move that would be unbelievable even for a low-level player.
A fake ward landed in the F6 camp. Yasuo simply adjusted his angle slightly and used his E skill to slide into the F6 camp.
"Here, the puppy didn't just sit and wait to die! That E, my god, the difficulty here is very high. Even in high-level games, you can't see many Yasuo who can do this smoothly in this kind of chase situation." Shenchao opened his mouth wide, looking like he had seen a ghost.
"Clearly, none of the three G2 players expected Yasuo to make that move. Taliyah is about to drive, blocking the F6's path?"
Seeing that Yasuo was about to escape, Jankos reacted quickly and immediately released his stone wall to block the path of the F6, trying to buy some time for Yasuo to escape.
"Huh? Why is the puppy spinning around in F6? Is it stuck? Or is it waiting for the second wave of attacks?"
"???"
"No, he's adjusting his position!"
In the live stream room of a top Yasuo player on the Douyin platform, a man stared at the screen and said confidently.
This is a consensus among Yasuo players, and a step that any Yasuo player who wants to show off their skills must learn.
Live to death.
Low-level Yasuo players focus on fun, mid-level Yasuo players focus on understanding, and high-level Yasuo players focus on mechanics. But only top-level Yasuo players are different; these players play...
Heart pounding!
"Watching Uzi's Yasuo gameplay, based solely on my current skill level, I'm definitely not as good as him in major tournaments; his mistake rate is just too high."
Lang Ziyan had a guess about what Yasuo was going to do next, but he also knew how high the failure rate of this operation was.
Compared to the Yasuo pro player, the three commentators on the field could only hope that Uzi could create hope like he does when playing ADC.
Taliyah flew over, perched on the stone wall, skimming past the opening of F6. Seeing Yasuo shuffling along the upper right edge of F6, she quickly said:
"Be careful, he might use E to escape!"
Entering from F6 and exiting from E is a must for Yasuo, but at this point, the actions Yasuo needs to take are clearly not that simple.
Q triggered the second part of Q's wind skill when he fired F6, just as Jankos said. Li Luo used E to get close to Morgana.
Morgana, who was digging for her brother, was startled by Yasuo's sudden appearance and instinctively pressed her R skill, which connected herself and Yasuo with a black chain.
Upon seeing the whirlwind in Yasuo's hand, Morgana also cast a black magic shield on herself to make her immune to crowd control.
"The puppy here is controlled by Morgana! Although Yasuo has Flash, Morgana also has Flash available. How are we going to play this game?!"
Hearing what the doll said, the audience was also moved by this emotion and gripped their drink bottles tightly.
The next moment, Yasuo tried the same trick again, wanting to use his E to enter the F6 camp to avoid damage and toy with the two. This time, the younger brother was prepared and flashed into the F6 camp in advance, almost at the same time as Yasuo.
In the blink of an eye, the two sides were locked in a fierce battle, and the commentator stuttered while describing the actions of each side.
Morgana's ultimate ability will trigger in 0.5 seconds after entering the F6 camp, at which point Yasuo will have nowhere left to retreat.
But just when everyone thought Yasuo was simply using his E to enter the F6 camp, Yasuo made another move!
Just as the giant bird was stuck in the wall, Yasuo, at an odd angle, passed through the thick F6 wall and arrived at the mid-lane tower.
Morgana's chains snapped instantly beyond the distance, and Yasuo's EQ combo hit the Ryze who was trying to reach the F6 camp through the small opening.
"Though I wander the world, I have never lost my true self!"
"Ouch, that hurts!"
A bewildered wanderer was suddenly knocked into the air, while a gleeful Yasuo let out a low growl, revealed the G2 icon, and unleashed his ultimate ability.
Gale-like Slash (R)
The katana slashed wildly at the Wanderer. The Wanderer, who was already down to half health, was hit by Yasuo's ultimate skill, and his health was visibly reduced to less than a third.
Startled, Rogue hastily used Flash to dash towards the F6 area, but Yasuo also flashed over the wall and killed Rogue with a single strike.
Rng.Uzi kills G2.perkz
"Wow!!!!"
The audience gasped in amazement; the escape and counterattack was too impressive.
They have an extremely thorough understanding of the psychology of both the monsters and the enemy.
They even guessed pretty much what the other side would do, and completely ignored the terrain in Summoner's Rift, as if they were in a training camp and the three G2 players were just dummy figures.
After killing the Ryze, Yasuo still had two-thirds of his health left. Facing Morgana who didn't have her ultimate, Yasuo used his auto-attacks and Q skill alternately. How could Morgana possibly survive that?
Rng.Uzi kills G2.Wadid
Double kill!
In a three-on-one situation, where all three players have crowd control abilities and flash abilities, and two of them still get killed, does that mean the player doesn't know how to play?
"Drawing the sword, the sky trembles; the sun, moon, and stars suddenly lose their brilliance!" the child shouted emotionally, as if possessed.
"Uzi's Yasuo is going berserk! Ap can't stop him, Warwick can't stop him, Jankos needs to figure out how to escape. My god, Jankos' Taliyah used Flash to escape! This time, Uzi is 1v3, he's going crazy!!!"
"My God, is this Xiaogou's Yasuo? Is this Uzi's Yasuo? Tell me, from the start of the World Championship until now, who can play Yasuo like this? Who can be this good!"
Including Shenchao, from the moment Yasuo started moving freely in and out of the F6 camp, toying with the opponents, and killing Ryze, all the three of them could say was "Ahhh, wah wah wah!"
There are many top players who can make amazing plays in the competition, but no Yasuo has ever been able to perform with such grace in the World Championship.
Uzi's Yasuo, while his Stomp Slash doesn't float around like in some speed-up videos, still sends chills down your spine with its in-and-out movement and the visual effect against the wall!
In-out-in-out, two round trips, four one-way trips—this was Yasuo's showtime, unparalleled in the history of the World Championship.
"Wow, that play by the dog was absolutely amazing! This is the first time I've ever seen anyone dare to play Yasuo like that in a match!"
On-site in Busan.
After this play, which was worthy of being recorded in Yasuo's family tree, the scene erupted in chaos.
Countless spectators had already spontaneously stood up, their faces filled with excitement and their bodies trembling as they shouted the three letters "Uzi".
"One against three! You three are surrounded!"
(End of this chapter)
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