Domineering Love: The Third Uncle Falls in Love with the Little Wife
Chapter 814 Consult Fu Xiaotang
Under such circumstances, Xia Yatong followed Fu Xiaotang into the lounge of this e-sports club.
After the two entered the lounge of the e-sports club, Fu Xiaotang prepared some scented tea and snacks for Xia Yatong and himself, and the two sat on the wicker chairs, closed the door and started talking.
"Manager Fu, I have really troubled you today. You are willing to let me come here to watch the situation of your entire e-sports club, and you can take the initiative to provide me with so much relevant information, which really makes me very happy .
Next, I still have some information that I want to know. I don’t know if I can have a detailed chat with you. Then I will ask you these questions directly. If you feel that it is inconvenient, you can choose not to Answer, how is it? "Xia Yatong asked Fu Xiaotang.
Regarding this, Fu Xiaotang stuffed a piece of dim sum into his mouth, and nodded to show that there is no problem: "Of course, but Miss Yatong, can you call me Fu Xiaotang instead? Manager Fu I feel really uncomfortable listening to it.”
After Xia Yatong saw that Fu Xiaotang agreed to her request, she took out her notebook and began to ask her several questions that she had recorded in the notebook.
"Fu Xiaotang, then I'm starting to ask! I want to ask you, if an e-sports club like yours really relies on all e-sports players to get most of the profits by playing game baskets? I saw on TV that it is said that students who use e-sports, and then... play games to get big profits as funds for the operation of the entire club." Xia Yatong asked.
It's just that after Xia Yatong finished asking this question, Fu Xiaotang's face showed a hint of wanting to laugh, and then Fu Xiaotang sorted out her own thoughts and continued: "Miss Yatong, what do you want in the e-sports industry? How can it be so simple to make a profit? Basically, even if all e-sports players hand in the bonuses earned by playing games alone, they can only live the simplest basic life, and want to further satisfy a good training environment If so, that little money is not enough.
In fact, speaking of it, basically [-]% to [-]% of all the prize money obtained by playing the game belongs to the player himself, and the rest will be handed over to the club as a share.
However, if e-sports clubs want to make money, they use some other means, first of all, sponsors and e-commerce channels, these two channels can bring a lot of profits.
In terms of business activities, broadcasting rights of games, and derivative peripherals, these three places can also bring a lot of profits to the entire e-sports club, and the rest is a very small proportion of game prize money. .
And if I talk about these in detail, roughly speaking, it goes like this..."
When Fu Xiaotang really talked about some things about the e-sports club, her whole attitude can be said to be very serious. When she explained these things again, she was not vague at all, but a very serious one. Reply to a question.
Regarding sponsorship, this is the most important mode. For example, some super-large competitions held in the game "Heroes of War", Xia Yatong is very serious to refer to, but she has been able to see all kinds of competitions. The series of content related to this game in the advertisement endorsement, are some content that can directly represent this place.
There is also player endorsement advertising revenue. When many clubs actually sign some e-sports players, they will estimate some of the player's value before signing the contract. When signing the contract, they will own the portrait ownership of individual players. It is a brokerage company. When they arrange for players to go out to other IT manufacturers, competitions or game manufacturers for business activities, the club can draw brokerage commissions from it, which will also be a large amount of income.
In addition, the income of peripheral products, from this point of view, seems to be a rare industry situation that does not seem to have any special relationship with e-sports clubs.
But it is true that by selling peripheral products of the club, opening an online store to increase income, and designing various peripherals, one can get some considerable profits after a certain authorization alone, and these profits are generally In a sustainable development environment, as long as there is a sale, a certain amount of profit will be shared.
Finally, the operation of advertising commercial activities and competition activities, because of the relationship of the sponsors mentioned above, maybe the club can become the sponsor’s advertising company in the game industry, helping sponsors to undertake some commercial activities in colleges or stores or some Meetings, then this will also bring some e-sports clubs some considerable income.
So under such circumstances, if some e-sports clubs in real life want it, even if they don’t consider the game income that the students themselves can bring, the invisible income is actually very considerable of.
After Xia Yatong listened to Fu Xiaotang's lecture, she remembered beginning to feel that the e-sports industry had a certain similarity with the entertainment industry through a small e-sports club.
A single small e-sports club is actually a bit like a small invisible entertainment circle. These e-sports clubs will find ways to make e-sports players in their clubs become certain e-sports stars, so that they also have With a certain star aura.
Of course, in this process, the most important thing for e-sports players is that they maintain their professionalism in the game and the freshness they can bring to the masses. Through this situation, they can maintain their own personality. Popularity, it is best to bring more people to consolidate their position in the entire industry.
Only in this way can these e-sports players make themselves the best popular e-sports stars all the time, and ensure that their fans can bring themselves a certain amount of invisible profits for the entire club and themselves.
To put it bluntly, in fact, the overall development of the e-sports industry is still slightly deformed, which is actually due to the immature development system model of the e-sports industry.
However, speaking from a deeper level, the e-sports industry can still bring excitement and novelty to many people, so the more important thing in this industry is to work hard to change the status quo, rather than It has been stagnant.
"Fu Xiaotang, can I ask you another question? According to one of your opinions, what do you think the future development trend of the e-sports industry will be like?" Xia Yatong finished asking this question seriously. After asking the question, she silently waited for an answer from Fu Xiaotang.
After thinking for a while, Fu Xiaotang began to answer Xia Yatong's question. She continued to speak seriously: "Actually, the e-sports industry is actually a combination of video games and competitive sports, so regardless of its current situation, No matter how bad it is, in the future, the entire e-sports industry will still develop into a very good situation.
Why do I say that?In fact, there are several reasons. The first reason is that in terms of real e-sports games and competitive sports, there have been no bad things.
In other words, some figures who can really enter the e-sports industry, under such a rapid development trend, must be some e-sports players who are really suitable for entering the e-sports industry.
As everyone said, playing a game is playing a game, and playing a game is playing a game. The two cannot be confused.
Those who usually talk about it just spend some time on the game, but if they are addicted to the game themselves, they don’t have so many talents and abilities, and let some of their original time be wasted. Such a person is not worth it anyway. Can become a real e-sports player.
So from this point of view, the people who can really become e-sports players or candidates for e-sports players are actually completely different from those Internet addicted teenagers.
Another point mentioned above, of course, cannot just use the situation of the players to explain that the future development of the e-sports industry will become better and better. Since e-sports can gradually appear internationally, it will further represent More and more people began to support the development of the e-sports industry, and it will even bring some very good positive effects, so of course this industry will slowly become a relatively good development trend.
The most important point is that this industry is not an informal industry, and it can bring about certain economic development, provide certain economic promotion, and greatly promote the development of some other emerging industries.
It is because of these reasons that being liked by so many people, good competitions and good development will promote the industry to develop more and more in a good direction. "
After Fu Xiaotang finished speaking so many words in one breath this time, she felt that she had told Xia Yatong a lot about the entire e-sports industry.
In fact, at the very beginning, Fu Xiaotang didn't expect that he would tell Xia Yatong about the entire e-sports industry in such detail, but it seemed that after talking about the situation in the industry, Fu Xiaotang Xiao Tang seemed to have opened up a chatterbox, and there was no way to stop himself from speaking.
After Xia Yatong heard the news, she felt that after she knew the news, she must digest it well.
Fortunately, after learning so much, she seems to have more confidence in her next creation.
After the two entered the lounge of the e-sports club, Fu Xiaotang prepared some scented tea and snacks for Xia Yatong and himself, and the two sat on the wicker chairs, closed the door and started talking.
"Manager Fu, I have really troubled you today. You are willing to let me come here to watch the situation of your entire e-sports club, and you can take the initiative to provide me with so much relevant information, which really makes me very happy .
Next, I still have some information that I want to know. I don’t know if I can have a detailed chat with you. Then I will ask you these questions directly. If you feel that it is inconvenient, you can choose not to Answer, how is it? "Xia Yatong asked Fu Xiaotang.
Regarding this, Fu Xiaotang stuffed a piece of dim sum into his mouth, and nodded to show that there is no problem: "Of course, but Miss Yatong, can you call me Fu Xiaotang instead? Manager Fu I feel really uncomfortable listening to it.”
After Xia Yatong saw that Fu Xiaotang agreed to her request, she took out her notebook and began to ask her several questions that she had recorded in the notebook.
"Fu Xiaotang, then I'm starting to ask! I want to ask you, if an e-sports club like yours really relies on all e-sports players to get most of the profits by playing game baskets? I saw on TV that it is said that students who use e-sports, and then... play games to get big profits as funds for the operation of the entire club." Xia Yatong asked.
It's just that after Xia Yatong finished asking this question, Fu Xiaotang's face showed a hint of wanting to laugh, and then Fu Xiaotang sorted out her own thoughts and continued: "Miss Yatong, what do you want in the e-sports industry? How can it be so simple to make a profit? Basically, even if all e-sports players hand in the bonuses earned by playing games alone, they can only live the simplest basic life, and want to further satisfy a good training environment If so, that little money is not enough.
In fact, speaking of it, basically [-]% to [-]% of all the prize money obtained by playing the game belongs to the player himself, and the rest will be handed over to the club as a share.
However, if e-sports clubs want to make money, they use some other means, first of all, sponsors and e-commerce channels, these two channels can bring a lot of profits.
In terms of business activities, broadcasting rights of games, and derivative peripherals, these three places can also bring a lot of profits to the entire e-sports club, and the rest is a very small proportion of game prize money. .
And if I talk about these in detail, roughly speaking, it goes like this..."
When Fu Xiaotang really talked about some things about the e-sports club, her whole attitude can be said to be very serious. When she explained these things again, she was not vague at all, but a very serious one. Reply to a question.
Regarding sponsorship, this is the most important mode. For example, some super-large competitions held in the game "Heroes of War", Xia Yatong is very serious to refer to, but she has been able to see all kinds of competitions. The series of content related to this game in the advertisement endorsement, are some content that can directly represent this place.
There is also player endorsement advertising revenue. When many clubs actually sign some e-sports players, they will estimate some of the player's value before signing the contract. When signing the contract, they will own the portrait ownership of individual players. It is a brokerage company. When they arrange for players to go out to other IT manufacturers, competitions or game manufacturers for business activities, the club can draw brokerage commissions from it, which will also be a large amount of income.
In addition, the income of peripheral products, from this point of view, seems to be a rare industry situation that does not seem to have any special relationship with e-sports clubs.
But it is true that by selling peripheral products of the club, opening an online store to increase income, and designing various peripherals, one can get some considerable profits after a certain authorization alone, and these profits are generally In a sustainable development environment, as long as there is a sale, a certain amount of profit will be shared.
Finally, the operation of advertising commercial activities and competition activities, because of the relationship of the sponsors mentioned above, maybe the club can become the sponsor’s advertising company in the game industry, helping sponsors to undertake some commercial activities in colleges or stores or some Meetings, then this will also bring some e-sports clubs some considerable income.
So under such circumstances, if some e-sports clubs in real life want it, even if they don’t consider the game income that the students themselves can bring, the invisible income is actually very considerable of.
After Xia Yatong listened to Fu Xiaotang's lecture, she remembered beginning to feel that the e-sports industry had a certain similarity with the entertainment industry through a small e-sports club.
A single small e-sports club is actually a bit like a small invisible entertainment circle. These e-sports clubs will find ways to make e-sports players in their clubs become certain e-sports stars, so that they also have With a certain star aura.
Of course, in this process, the most important thing for e-sports players is that they maintain their professionalism in the game and the freshness they can bring to the masses. Through this situation, they can maintain their own personality. Popularity, it is best to bring more people to consolidate their position in the entire industry.
Only in this way can these e-sports players make themselves the best popular e-sports stars all the time, and ensure that their fans can bring themselves a certain amount of invisible profits for the entire club and themselves.
To put it bluntly, in fact, the overall development of the e-sports industry is still slightly deformed, which is actually due to the immature development system model of the e-sports industry.
However, speaking from a deeper level, the e-sports industry can still bring excitement and novelty to many people, so the more important thing in this industry is to work hard to change the status quo, rather than It has been stagnant.
"Fu Xiaotang, can I ask you another question? According to one of your opinions, what do you think the future development trend of the e-sports industry will be like?" Xia Yatong finished asking this question seriously. After asking the question, she silently waited for an answer from Fu Xiaotang.
After thinking for a while, Fu Xiaotang began to answer Xia Yatong's question. She continued to speak seriously: "Actually, the e-sports industry is actually a combination of video games and competitive sports, so regardless of its current situation, No matter how bad it is, in the future, the entire e-sports industry will still develop into a very good situation.
Why do I say that?In fact, there are several reasons. The first reason is that in terms of real e-sports games and competitive sports, there have been no bad things.
In other words, some figures who can really enter the e-sports industry, under such a rapid development trend, must be some e-sports players who are really suitable for entering the e-sports industry.
As everyone said, playing a game is playing a game, and playing a game is playing a game. The two cannot be confused.
Those who usually talk about it just spend some time on the game, but if they are addicted to the game themselves, they don’t have so many talents and abilities, and let some of their original time be wasted. Such a person is not worth it anyway. Can become a real e-sports player.
So from this point of view, the people who can really become e-sports players or candidates for e-sports players are actually completely different from those Internet addicted teenagers.
Another point mentioned above, of course, cannot just use the situation of the players to explain that the future development of the e-sports industry will become better and better. Since e-sports can gradually appear internationally, it will further represent More and more people began to support the development of the e-sports industry, and it will even bring some very good positive effects, so of course this industry will slowly become a relatively good development trend.
The most important point is that this industry is not an informal industry, and it can bring about certain economic development, provide certain economic promotion, and greatly promote the development of some other emerging industries.
It is because of these reasons that being liked by so many people, good competitions and good development will promote the industry to develop more and more in a good direction. "
After Fu Xiaotang finished speaking so many words in one breath this time, she felt that she had told Xia Yatong a lot about the entire e-sports industry.
In fact, at the very beginning, Fu Xiaotang didn't expect that he would tell Xia Yatong about the entire e-sports industry in such detail, but it seemed that after talking about the situation in the industry, Fu Xiaotang Xiao Tang seemed to have opened up a chatterbox, and there was no way to stop himself from speaking.
After Xia Yatong heard the news, she felt that after she knew the news, she must digest it well.
Fortunately, after learning so much, she seems to have more confidence in her next creation.
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